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Author Topic: Best cover art for a game  (Read 1754 times)
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Daehawk
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« on: July 29, 2005, 03:17:43 AM »

Im going with Sea Dogs off the top of my head.

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CeeKay
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« Reply #1 on: July 29, 2005, 03:29:05 AM »

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Vinda-Lou
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« Reply #2 on: July 29, 2005, 12:45:02 PM »

Great call, Ceekay.  That's the only Ultima box that I still own.
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Zitterbacke
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« Reply #3 on: July 29, 2005, 04:46:12 PM »

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Lockdown
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« Reply #4 on: July 29, 2005, 06:05:03 PM »

I have two :

First...



and

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Cleric7
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« Reply #5 on: July 30, 2005, 03:27:36 AM »

Lockdown, Spellforce is a great choice!!
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Autistic Angel
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« Reply #6 on: July 30, 2005, 04:03:11 AM »

I reserve the right to declare my favorite box art at a later date, but for the moment I'll say that I've always been partial to



This one is good, too:



-Autistic Angel
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Autistic Angel
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« Reply #7 on: July 30, 2005, 04:12:35 AM »

Oh, and don't forget:



It may seem like an odd choice, but compared to every other game on store shelves, a stark, midnight-black box really caught the eye and conveyed exactly the sense of unease and forboding The Avatar felt upon returning to Britannia this time around.  It was a brilliant marketing choice.

-Autistic Angel
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Calvin
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« Reply #8 on: July 30, 2005, 04:13:06 AM »

Max Payne 2 is freaking fantastic! Great choice. Brilliant.
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Daehawk
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« Reply #9 on: July 30, 2005, 09:49:41 PM »

Gonna add Bioforge

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The General
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« Reply #10 on: July 31, 2005, 01:00:12 AM »

I dont know whats the best, but here is 2 that i like:

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« Reply #11 on: August 04, 2005, 01:11:31 AM »

Quote from: "Autistic Angel"
Oh, and don't forget:

<snip>

It may seem like an odd choice, but compared to every other game on store shelves, a stark, midnight-black box really caught the eye and conveyed exactly the sense of unease and forboding The Avatar felt upon returning to Britannia this time around.  It was a brilliant marketing choice.

-Autistic Angel


The only thing that marred that box was that damnable Voodo Memory Management System the game used  :evil:
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Daehawk
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« Reply #12 on: August 04, 2005, 05:07:59 AM »

Sorry about my missing pics...seems my ftp server went missing on my ISP. They could'nt find a trace of it..said it was as if it was never there..no logs or it no errors. They made me a new one of thier new server so ALL my stuff on the other is gone forever.
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« Reply #13 on: August 04, 2005, 05:56:50 AM »

Something about that Spellforce box makes me want to sneeze.  Or rather, for her to sneeze.
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The General
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« Reply #14 on: August 04, 2005, 08:18:41 PM »

Max payne is cheap now, i think i seen the game at ebgames for 7.99. I wonder could ATI 7000 64MB handle the game.

Do anyone know if the graphics are a big difference from Max payne 1?
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« Reply #15 on: August 08, 2005, 02:37:33 AM »

3 nominees, all old school; sorry no pix:

(1) Civilization . The box for the original civ, all done in a white paper/sculptured style. Great effect. Timeless, classic,  & just plain beeeeauuuutiful. Easily my favorite "looking" box ever.

(2) System Shock. First SS. Highly textured  "oil painting " (or simirl high texture) of protagonist w/ cool glasses/specs on. Very very creepy &  nicely intimidating.

(3) Icewind Dale. Loved the bleak "tree logo" of IWD - like some old remote inn's worn & beaten roadsign - seemed to just say brrrr cold- cool stuff is inside here.

Honorable mention to Bioforge, already previously cited.

As to more recent titles, I also like the already mentioned Evil Genius
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