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Author Topic: Horizon Zero Dawn  (Read 186 times)
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forgeforsaken
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« on: June 16, 2015, 02:23:54 PM »

From Guerrilla Games for PS4, announced at the Sony E3 conference.   Looks fantastic.  Apparently Guerrilla hired the lead writer/designer of Fallout: New Vegas as well as a bunch of ex-CD Project Red folks to work on this.

https://www.youtube.com/watch?v=Fkg5UVTsKCE
« Last Edit: June 16, 2015, 02:38:06 PM by forgeforsaken » Logged
leo8877
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« Reply #1 on: June 16, 2015, 02:32:23 PM »

I thought it looked very interesting as well
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Teggy
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« Reply #2 on: June 16, 2015, 02:41:17 PM »

This looked really good, I'm definitely excited for now. Stealth, all kind of crazy bow weapons - hopefully it will have some exploration/traversal stuff too.
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forgeforsaken
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« Reply #3 on: June 16, 2015, 03:00:50 PM »



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Teggy
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Eat lightsaber, jerks!


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« Reply #4 on: June 16, 2015, 03:30:23 PM »

I do hope they have some good explanation for the setting - tons of technology but they live in caves and wear animal skins?

Looks like maybe it was a design they built a story around, and not vice versa. If it's fun it doesn't really matter I guess.
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TiLT
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Preaching to the choir


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« Reply #5 on: June 16, 2015, 05:21:41 PM »

Quote from: Teggy on June 16, 2015, 03:30:23 PM

I do hope they have some good explanation for the setting - tons of technology but they live in caves and wear animal skins?

Looks like maybe it was a design they built a story around, and not vice versa. If it's fun it doesn't really matter I guess.

I thought it was obvious from the trailer. Technology rebelled against humanity, so humanity's use of it is very limited. It's kind of like The Matrix, only the machines are actually trying to exterminate humans directly.
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Teggy
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« Reply #6 on: June 16, 2015, 05:49:57 PM »

Quote from: TiLT on June 16, 2015, 05:21:41 PM

Quote from: Teggy on June 16, 2015, 03:30:23 PM

I do hope they have some good explanation for the setting - tons of technology but they live in caves and wear animal skins?

Looks like maybe it was a design they built a story around, and not vice versa. If it's fun it doesn't really matter I guess.

I thought it was obvious from the trailer. Technology rebelled against humanity, so humanity's use of it is very limited. It's kind of like The Matrix, only the machines are actually trying to exterminate humans directly.

Yeah, but they still use mechanical objects like their weapons - they can't make things like clothes, housing, vehicles, whatever? Why not make airplanes and bomb the monsters instead of shooting them with crazy explosive arrows?
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forgeforsaken
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« Reply #7 on: June 16, 2015, 06:14:40 PM »

Quote from: Teggy on June 16, 2015, 05:49:57 PM

Quote from: TiLT on June 16, 2015, 05:21:41 PM

Quote from: Teggy on June 16, 2015, 03:30:23 PM

I do hope they have some good explanation for the setting - tons of technology but they live in caves and wear animal skins?

Looks like maybe it was a design they built a story around, and not vice versa. If it's fun it doesn't really matter I guess.

I thought it was obvious from the trailer. Technology rebelled against humanity, so humanity's use of it is very limited. It's kind of like The Matrix, only the machines are actually trying to exterminate humans directly.

Yeah, but they still use mechanical objects like their weapons - they can't make things like clothes, housing, vehicles, whatever? Why not make airplanes and bomb the monsters instead of shooting them with crazy explosive arrows?

It looks like there was a cataclysmic event that culled the population and set the survivors back to the stone age.  Survival skills probably took a forefront over science and engineering, and if everything had gone digital prior to the event a lot of skills would have been lost.  We don't know exactly what is behind the Zoids, and I'm sure finding that out will be a big part of the game.
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