http://gamingtrend.com
September 23, 2014, 10:45:58 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1] 2   Go Down
  Print  
Author Topic: [PC] Anno 2070 - Deep Ocean Expansion coming  (Read 4077 times)
0 Members and 1 Guest are viewing this topic.
CeeKay
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 71766


La-bibbida-bibba-dum! La-bibbida-bibba-do!


View Profile
« on: April 04, 2011, 08:45:22 PM »

the Anno series goes TO THE YEAR 2070!.  this twist in the series has me pretty intrigued, hopefully they do more than make a re-skinned version of the previous games.

[edit] on a side note I can see why they didn't announce this on Friday icon_lol
« Last Edit: August 03, 2012, 07:14:45 AM by CeeKay » Logged

Because I can,
also because I don't care what you want.
XBL: OriginalCeeKay
Wii U: CeeKay
Huw the Poo
Gaming Trend Senior Member

Offline Offline

Posts: 3162


Please feed dog


View Profile
« Reply #1 on: April 04, 2011, 09:09:31 PM »

I would be in without the slightest hesitation, if this wasn't Ubisoft. frown
Logged

Resident anti-Steam troll
Steam profile
CeeKay
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 71766


La-bibbida-bibba-dum! La-bibbida-bibba-do!


View Profile
« Reply #2 on: April 13, 2011, 09:36:26 PM »

new gameplay trailer: http://www.youtube.com/watch?feature=player_embedded&v=iTZ8ID8a1dU
Logged

Because I can,
also because I don't care what you want.
XBL: OriginalCeeKay
Wii U: CeeKay
CeeKay
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 71766


La-bibbida-bibba-dum! La-bibbida-bibba-do!


View Profile
« Reply #3 on: August 19, 2011, 04:16:24 PM »

a bit from Gamescom

Quote
Since this is a world where rising sea levels have covered even more of the world with water, humans have also been forced to expand into underwater colonies. Anno 2070 will have several stages that require you to manage units and buildings in the land, sea and at the bottom of the ocean. And whether on land or sea floor, all of your societies will require you to carefully balance their energy, infrastructure and food needs.

looks like there will be plenty of balls to juggle.
Logged

Because I can,
also because I don't care what you want.
XBL: OriginalCeeKay
Wii U: CeeKay
CeeKay
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 71766


La-bibbida-bibba-dum! La-bibbida-bibba-do!


View Profile
« Reply #4 on: October 07, 2011, 03:10:47 AM »

the military: http://www.youtube.com/watch?v=zii5Yb6XsUU&feature=player_embedded
Logged

Because I can,
also because I don't care what you want.
XBL: OriginalCeeKay
Wii U: CeeKay
Razgon
Gaming Trend Senior Member

Offline Offline

Posts: 8297


The Truth is out there


View Profile
« Reply #5 on: October 07, 2011, 05:54:41 AM »

I tried this briefly, since I'm in the beta for it.

It's pretty fun, and I *love* the presentation of it. The ui, the art direction, everything just fits perfectly with the theme.

For some reason, it has an Eve vibe, in how it presents itself to the user, as in the clean interface, the options and the ease of which you find what you are looking for.

I havent tried the game itself very much, that part seems so far like a basic "build your own civilization" game - Starting out with the "Center" and the Eco homes for builders.

Anyways, will report back when I've tried it more - but so far, very positive if you like the genre.
Logged

A new one
baelthazar
Gaming Trend Senior Member

Offline Offline

Posts: 1095



View Profile
« Reply #6 on: October 07, 2011, 11:50:19 PM »

Good to hear! I like the Anno games (although they tend to be a bit hard) and I like the future theme. This comes out next month, right?
Logged
EddieA
Gaming Trend Senior Member

Offline Offline

Posts: 6924


View Profile
« Reply #7 on: November 04, 2011, 12:47:44 PM »

Gamershell has a demo.
Logged

"Why did the chicken cross the Mobius strip?  To get to the same side."  - The Big Bang Theory
baelthazar
Gaming Trend Senior Member

Offline Offline

Posts: 1095



View Profile
« Reply #8 on: November 04, 2011, 03:04:33 PM »

Quote from: EddieA on November 04, 2011, 12:47:44 PM

Gamershell has a demo.

Great! This will help me decide if the changes are purely cosmetic or actual. Since Saint's Row the Third is also coming out, I can only get one.
Logged
Maggot
Gaming Trend Reader

Offline Offline

Posts: 339

Calculating Infinity


View Profile
« Reply #9 on: November 07, 2011, 05:27:54 AM »

Haven't played the demo yet but unless they somehow messed everything about anno up I am getting this, it's great that there's still at least a small audience for these kind of games, easily my favorite genre but has died down so much in recent years.
Logged
Asharak
Gaming Trend Reader

Offline Offline

Posts: 493

Elitist Ash-hole


View Profile
« Reply #10 on: November 08, 2011, 01:22:50 PM »

Quote from: baelthazar on November 04, 2011, 03:04:33 PM

Great! This will help me decide if the changes are purely cosmetic or actual. Since Saint's Row the Third is also coming out, I can only get one.

The changes in the demo felt pretty cosmetic to me. You still have the multi-island resource model, the tiers-of-citizens social model and the somewhat-thin-and-poorly-voiced campaign plot and characters. There was even the requisite "pick up flotsam in the water" quest objective at one point.

That said, these were the first two "missions" of the campaign (really nothing more than the tutorial section, since you get told what to build at every step and get nice big floaty arrows showing you which menus to find it in), so I wouldn't really expect to see much innovation at that point. There was an "Ecological Balance" rating for my island listed in the UI, which seemed like a new feature related to making the industrialists or the ecologists happy, but it was never explained or relevant to the gameplay in the demo, so I don't know how important it is.

So if you're hankering for a familiar but newer, shinier and futuristic-themed city builder, there's probably something here. If you're tired of the Anno formula though and are looking for something completely different, it seems like you're going to be disappointed.

- Ash
Logged
Azhag
Gaming Trend Senior Member

Offline Offline

Posts: 1837


View Profile
« Reply #11 on: January 02, 2012, 07:12:54 PM »

Any more impressions? Reviews seem to be really good
Logged
rebon
Welcome to Gaming Trend

Offline Offline

Posts: 6


View Profile
« Reply #12 on: January 10, 2012, 06:31:56 PM »

Looks ok think I might take a look.
Logged
Razgon
Gaming Trend Senior Member

Offline Offline

Posts: 8297


The Truth is out there


View Profile
« Reply #13 on: January 11, 2012, 10:02:07 AM »

The game is great, but honestly, I'd avoid it. Pretty much every time I've wanted to play, there has been issues with the ubisoft launcher, or rather their servers, meaning I cant play the damn game....

Its such a shame, because the game is pretty good, but this is what we warned about when Ubisoft began with their annoying server launchings.

You *can* play in offline mode, you just lose a lof of the progress and advancements you have unlocked in the game.
Logged

A new one
PR_GMR
Gaming Trend Senior Member

Offline Offline

Posts: 3421



View Profile
« Reply #14 on: February 22, 2012, 10:08:55 PM »

This game just came onto my radar after I casually saw screenshots and read its review on the latest PC Gamer magazine. They rated it an 83 (online PC Gamer gave it a 75. Odd). Destructoid rated it a 9 out of 10. IGN gave it an overall score of 8.5. I've been hankering to play a good city sim for a good while.. and a futuristic one at that. I'm gonna give it a spin soon. Steam right now wants 50 sheckles for it, but I think 40 or lower is more fair.. so I shall wait.
Logged
PR_GMR
Gaming Trend Senior Member

Offline Offline

Posts: 3421



View Profile
« Reply #15 on: March 16, 2012, 03:35:27 PM »

Just picked it up from Steam. Will post impressions here later this weekend.
Logged
Ironrod
Gaming Trend Senior Member

Online Online

Posts: 3391



View Profile WWW
« Reply #16 on: March 16, 2012, 09:31:31 PM »

I didn't like the demo's tight scripting. I realize it was a tutorial, but all the fedex missions turned me off. Will be interested in your thoughts about the full game's balance between openness and scripting (specifically the campaign; I assume there's a totally open sandbox mode).
Logged

Curio City Online - Weird stuff you can buy
Curious Business - The Curio City Blog
Lordnine
Gaming Trend Senior Member

Offline Offline

Posts: 1513


Lord of the Rutabagas


View Profile WWW
« Reply #17 on: March 16, 2012, 11:21:16 PM »

I only have about an hourís playtime but I have to say the presentation of the game is awesome. I love games that put you in control as opposed to watching the person in control and this game has that in spades. The last game that really gave me this feeling was Alpha Centauri. 

Gameplay seems complex enough that I donít really know what Iím doing but not in a bad way.  The tutorial is rather vague at times, not to mention that the game throws you into the command seat and doesnít give you a tutorial until you start the first mission.  Graphics are gorgeous but the voice acting is not very good which is made worse by repetitive quotes.  Still, Iím very intrigued by the game.

On the negative side of things it took me three tries to get the game to even start.  The Ubisoft launcher failed to patch and was continuously crashing. 
Logged
PR_GMR
Gaming Trend Senior Member

Offline Offline

Posts: 3421



View Profile
« Reply #18 on: March 19, 2012, 03:28:49 PM »

I had a blast playing this for over 6 hours yesterday. I made really good progress thru the interesting scripted campaign, which is set up at a good pace to allow you to understand the city building concepts in this futuristic city sim. I got as far as building my first underwater city before I stopped yesterday. There are three factions in the game, each one with different building technologies--the Tycoons, The Ecos, and the Techs. The Techs are the ones that get to build underwater cities. All factions are interesting and the game's based on a fundamental ecological challenge--Build to exploit the environment or Build to preserve it. I like that!!

There's a sandbox mode.. which I unfortunately didn't get to try, but its there and I will start it soon. There's also online multiplayer and downloadable DLCs to get in the future.

The game is gorgeous. Im kinda glad I had to update my graphics card just a few weeks ago as the game looks very good in High settings. Will post screenies when I get a chance. The music soundtrack is also quite relaxing. I've a couple of complaints: Registering the game was a bit of a pain. Don't do it thru the game's little app.. since it was down during the weekend. Go to the Ubisoft home page for the Uplay service and register that way. It's much easier. ......My other one complaint is that there's no day-night cycle in the game (at least on the scripted campaign), but it's definetely a looker.
Logged
PR_GMR
Gaming Trend Senior Member

Offline Offline

Posts: 3421



View Profile
« Reply #19 on: March 19, 2012, 03:35:21 PM »

Quote from: Lordnine on March 16, 2012, 11:21:16 PM



Gameplay seems complex enough that I donít really know what Iím doing but not in a bad way.  The tutorial is rather vague at times, not to mention that the game throws you into the command seat and doesnít give you a tutorial until you start the first mission.
 


I hear you and I felt the same way. I had trouble understanding how to build more storage for the all the goods produced. When your factories produce faster than your storage, the whole system comes to a stop. There's no building clearly labeled as Storage, but I think it's the Depot building that has the extra storage (it also increases the area you can build on). And... you can also trade or sell your excess goods to other faction's Arks. It's definetely a complex game.
Logged
skystride
Gaming Trend Senior Member

Offline Offline

Posts: 2216



View Profile
« Reply #20 on: March 19, 2012, 07:00:29 PM »

I'm only 3 missions in so far but I like it so far.  This game makes me wish someone would remake one of my favourite mission based city builders: Zeus!
Logged
PR_GMR
Gaming Trend Senior Member

Offline Offline

Posts: 3421



View Profile
« Reply #21 on: March 19, 2012, 07:38:32 PM »

Quote from: skystride on March 19, 2012, 07:00:29 PM

I'm only 3 missions in so far but I like it so far.  This game makes me wish someone would remake one of my favourite mission based city builders: Zeus!

Yeah, I wish those city sims from Impressions would get remade. GOG.com only has 'Caesar III' available. They don't have 'Zeus'.
Logged
Ironrod
Gaming Trend Senior Member

Online Online

Posts: 3391



View Profile WWW
« Reply #22 on: March 19, 2012, 08:01:46 PM »

Quote from: PR_GMR on March 19, 2012, 07:38:32 PM

Quote from: skystride on March 19, 2012, 07:00:29 PM

I'm only 3 missions in so far but I like it so far.  This game makes me wish someone would remake one of my favourite mission based city builders: Zeus!

Yeah, I wish those city sims from Impressions would get remade. GOG.com only has 'Caesar III' available. They don't have 'Zeus'.

 icon_frown

That makes me sad. I was the producer for Zeus.
Logged

Curio City Online - Weird stuff you can buy
Curious Business - The Curio City Blog
PR_GMR
Gaming Trend Senior Member

Offline Offline

Posts: 3421



View Profile
« Reply #23 on: March 19, 2012, 08:03:20 PM »

Quote from: Ironrod on March 19, 2012, 08:01:46 PM

Quote from: PR_GMR on March 19, 2012, 07:38:32 PM

Quote from: skystride on March 19, 2012, 07:00:29 PM

I'm only 3 missions in so far but I like it so far.  This game makes me wish someone would remake one of my favourite mission based city builders: Zeus!

Yeah, I wish those city sims from Impressions would get remade. GOG.com only has 'Caesar III' available. They don't have 'Zeus'.

 icon_frown

That makes me sad. I was the producer for Zeus.

Cool! Do you have any idea where one could get a copy of your game these days?  nod
Logged
Ironrod
Gaming Trend Senior Member

Online Online

Posts: 3391



View Profile WWW
« Reply #24 on: March 19, 2012, 10:06:13 PM »

Quote from: PR_GMR on March 19, 2012, 08:03:20 PM

Quote from: Ironrod on March 19, 2012, 08:01:46 PM

Quote from: PR_GMR on March 19, 2012, 07:38:32 PM

Quote from: skystride on March 19, 2012, 07:00:29 PM

I'm only 3 missions in so far but I like it so far.  This game makes me wish someone would remake one of my favourite mission based city builders: Zeus!

Yeah, I wish those city sims from Impressions would get remade. GOG.com only has 'Caesar III' available. They don't have 'Zeus'.

 icon_frown

That makes me sad. I was the producer for Zeus.

Cool! Do you have any idea where one could get a copy of your game these days?  nod

Sorry, but that was another life. The ashes of Impressions are long scattered and I don't know what became of the corporation that burned them down (Vivendi? Cendant? Havas? We had so many corporate masters toward the end).

I hope somebody gets the rights and resurrects those games, though. Caesar III was the weakest of the bunch in terms of implementation. I liked Pharaoh best, myself. It seems odd that GOG would have C3 and not the subsequent games.
Logged

Curio City Online - Weird stuff you can buy
Curious Business - The Curio City Blog
skystride
Gaming Trend Senior Member

Offline Offline

Posts: 2216



View Profile
« Reply #25 on: March 20, 2012, 01:29:02 PM »

Quick tip: hit F1 to truly appreciate the graphics.
Logged
PR_GMR
Gaming Trend Senior Member

Offline Offline

Posts: 3421



View Profile
« Reply #26 on: March 20, 2012, 02:09:57 PM »

Quote from: Ironrod on March 19, 2012, 10:06:13 PM

Quote from: PR_GMR on March 19, 2012, 08:03:20 PM

Quote from: Ironrod on March 19, 2012, 08:01:46 PM

Quote from: PR_GMR on March 19, 2012, 07:38:32 PM

Quote from: skystride on March 19, 2012, 07:00:29 PM

I'm only 3 missions in so far but I like it so far.  This game makes me wish someone would remake one of my favourite mission based city builders: Zeus!

Yeah, I wish those city sims from Impressions would get remade. GOG.com only has 'Caesar III' available. They don't have 'Zeus'.

 icon_frown

That makes me sad. I was the producer for Zeus.

Cool! Do you have any idea where one could get a copy of your game these days?  nod

Sorry, but that was another life. The ashes of Impressions are long scattered and I don't know what became of the corporation that burned them down (Vivendi? Cendant? Havas? We had so many corporate masters toward the end).

I hope somebody gets the rights and resurrects those games, though. Caesar III was the weakest of the bunch in terms of implementation. I liked Pharaoh best, myself. It seems odd that GOG would have C3 and not the subsequent games.

I hear you, Ironrod. Sorry to hear that the company was decimated by corporatism. I'm going to keep an eye out for your games. Maybe they'll resurface in the future. If C3 was put, surely at some point the other games will resurface.
Logged
PR_GMR
Gaming Trend Senior Member

Offline Offline

Posts: 3421



View Profile
« Reply #27 on: March 20, 2012, 02:11:01 PM »

Quote from: skystride on March 20, 2012, 01:29:02 PM

Quick tip: hit F1 to truly appreciate the graphics.

Yes! You go into Postcard Mode and can reposition the camera by pressing it. Also, you can turn your building around before laying them down by pressing your middle mouse button.
Logged
Lordnine
Gaming Trend Senior Member

Offline Offline

Posts: 1513


Lord of the Rutabagas


View Profile WWW
« Reply #28 on: March 28, 2012, 02:38:36 AM »

An interesting update this week.  They just started a global multiplayer event.  Looks like everyone got three new free missions and everyone in the world is working together to achieve a goal.  As people complete the missions they earn points to a global pool and if enough points are raised everyone is rewarded with career points which you can reinvest into your faction for better upgrades and promotions. 

Seems like a very cool way to incorporate multiplayer interaction into a single player game to add to the feel of being a faction architect.

Big image of the event.
Spoiler for Hiden:
Logged
PR_GMR
Gaming Trend Senior Member

Offline Offline

Posts: 3421



View Profile
« Reply #29 on: March 28, 2012, 12:35:02 PM »

Veddy cool! I'm stuck in a mission. I gotta figure how to decode a log. F.A.T.H.E.R. won't do it. I'm building all the necessary Tech research buildings, but no dice. I wanna keep progressing.
Logged
Lordnine
Gaming Trend Senior Member

Offline Offline

Posts: 1513


Lord of the Rutabagas


View Profile WWW
« Reply #30 on: March 29, 2012, 01:00:26 AM »

Crap!  Iím on the last set of missions in the campaign and things have become ridiculously complicated. I have 6 trade routes transferring goods between 4 islands and anytime there is a shortage of goods somewhere I get a feeling of dread while I try to rearrange supply lines.  Things were going great until the game insisted I keep both Eco and Tycoon civs happy at the highest tier AND build a large military force.

Looking at the complexity of the path of goods distribution I think Iím playing Spacechem nowÖ
Logged
PR_GMR
Gaming Trend Senior Member

Offline Offline

Posts: 3421



View Profile
« Reply #31 on: April 04, 2012, 01:52:37 PM »

Played some more last night. I'm beginning to become unstuck. I need more 'information' to decode the encrypted log.. so I needed to developed evolved Tycoon Employees (by building a Casino), so I could put down a Ministry Of Truth building that puts out Information. That's still not enough. To develop more Tycoon Employees I need to put out Lifestyle.. which in turn is developed by mining Oil and building Plastic factories. The relationships between the buildings and the different populations in the game are beginning to become clear to me. Will keep forging ahead!
Logged
Lordnine
Gaming Trend Senior Member

Offline Offline

Posts: 1513


Lord of the Rutabagas


View Profile WWW
« Reply #32 on: April 04, 2012, 05:02:30 PM »

Yep, I persevered past my previous wall as well.  Something to keep in mind as the missions go on is that itís in your best interest not to try to rush through the quest log.  If you do so and only build the bare minimum you are going to find yourself stuck later on because the missions keep your persistent bases. 

I learned that the hard way in the last set of missions where I was able to complete an objective but didnít have enough income potential which completely screwed me when the enemy started attacking my trade ships as soon as the task was completed.
Logged
PR_GMR
Gaming Trend Senior Member

Offline Offline

Posts: 3421



View Profile
« Reply #33 on: April 04, 2012, 05:45:23 PM »

Quote from: Lordnine on April 04, 2012, 05:02:30 PM

Something to keep in mind as the missions go on is that itís in your best interest not to try to rush through the quest log.  If you do so and only build the bare minimum you are going to find yourself stuck later on because the missions keep your persistent bases. 


Good observation. You're exactly right. Also, the game is as much about developing profitable trade routes as well as developing your city.
Logged
Island Dog
Gaming Trend Reader

Offline Offline

Posts: 151



View Profile
« Reply #34 on: April 04, 2012, 08:35:22 PM »

Still haven't picked this up yet, but GameStop has a flash sale tomorrow for 66% off.  Not sure if it can be activated via Steam.
Logged
CeeKay
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 71766


La-bibbida-bibba-dum! La-bibbida-bibba-do!


View Profile
« Reply #35 on: April 04, 2012, 08:44:25 PM »

Quote from: Island Dog on April 04, 2012, 08:35:22 PM

Still haven't picked this up yet, but GameStop has a flash sale tomorrow for 66% off.  Not sure if it can be activated via Steam.


Friday, not Thursday.
Logged

Because I can,
also because I don't care what you want.
XBL: OriginalCeeKay
Wii U: CeeKay
Chaz
Gaming Trend Senior Member

Offline Offline

Posts: 5212



View Profile
« Reply #36 on: April 04, 2012, 08:51:02 PM »

Pretty sure it's not Steamworks, which is why I'm not biting yet.  If I have to put up with Ubi's lousy DRM, I'm sure not also putting up with Gamestop's digital service too.
Logged

Blackadar
Gaming Trend Senior Member

Offline Offline

Posts: 3458



View Profile
« Reply #37 on: April 09, 2012, 12:54:22 PM »

I got this on sale from Origin this weekend - less than $19 for the Collector's Edition (whatever that means). I originally figured that I wouldn't get it until it was $10 (anti-DRM stance), but I had a weak moment and I really enjoyed what I played of Dawn of Discovery. So I spent a bit of free time this weekend giving it a go and this really is a top notch game (at least through the first 5 missions or so). Even if the players are nothing more than charactertures, the story is interesting enough. I like the revamped interface, which shows the chains that you need to build. It's fairly complex, but not punishing. The option to build industry/eco/lab and above/below the ocean gives you a ton of options.

So far, I'm loving this one.
Logged

Raise the bridge! I have an erection!
Morgul
Gaming Trend Senior Member

Offline Offline

Posts: 1075


View Profile
« Reply #38 on: April 09, 2012, 01:30:14 PM »

I have never played this type of SIM.  Ermm, Never played any kind of sim for that matter.

I do however love strategy games, TBS my favorite.  (And Kohan, but sadly, well, ugh)

This is good one to try out and cut the teeth on?   Simlier to game like civilization, but without the war and such?
Logged
Blackadar
Gaming Trend Senior Member

Offline Offline

Posts: 3458



View Profile
« Reply #39 on: April 09, 2012, 02:05:22 PM »

Quote from: Morgul on April 09, 2012, 01:30:14 PM

I have never played this type of SIM.  Ermm, Never played any kind of sim for that matter.

I do however love strategy games, TBS my favorite.  (And Kohan, but sadly, well, ugh)

This is good one to try out and cut the teeth on?   Simlier to game like civilization, but without the war and such?

No, it's really not like Civilization.  More like a cross between SimCity and The Settlers (which you probably haven't played either).  It's all about growing your population while carefully building your supply chains, managing your economy, overcoming resource scarcity and fitting all this in a limited amount of space.  It's played at a far more deliberate pace than typical TBS games and it's really just about figuring out the logical puzzle to overcome any given scenario.

Case in point - my last game.  I'm on my island (you're always on one or more islands) and I have my population built up, but I have a major problem - I'm bleeding cash fast.  I have an island full of techs, but we're not able to grow because (1) my fish are poisoned (quest that I'm working on) and (2) the resource I need to let my techs take the next step in their development isn't abundant enough.  So I'm mothballing buildings to save on cash, but it's still not working.  So I get my fish edible again, but I'm still in the hole.  I'm down to 10k cash and if I don't get this turned around, I'm toast.

But now with the fish problem solved, I can attract a different type of population - the ecos, who split when the fish went bad.  So I demolish half of the houses for the techs, slap together a couple of buildings that the ecos want (concert hall, tea farm) and rebuild the demolished tech houses as eco houses.  The ecos move in, are happy because all of their needs are met and so they jump to the next level (most populations have 3-4 levels), which brings in a ton of tax revenue.  At the same time, the remaining techs aren't competing for the same resources, so they have more of what they want as well - and they start to take the jump to the next level.  In the span of 5 minutes, I go from running a $300 deficit to a $400 surplus.  

Now while this is the decision that helped me win the scenario, this wasn't the "goal" of the scenario.  This was just the corner I had backed myself into and what I needed to do to get out of it so I could actually complete the scenario objective (which was entirely different).  This is only one of dozens I'll make in any given scenario...and I'm still working through the campaign and there's still a ton of stuff to get unlocked.  Later on, it's going to get really complicated.

I'm not sure if that sounds interesting or not, but I like it because it's pretty complicated, puzzling and creative all at the same time.  It's one of the few strategy games that I've played in the past 30 years where I don't mind starting a scenario, seeing that my decisions aren't quite panning out as I had planned and so restarting it.  
« Last Edit: April 09, 2012, 02:06:54 PM by Blackadar » Logged

Raise the bridge! I have an erection!
Pages: [1] 2   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.16 seconds with 103 queries. (Pretty URLs adds 0.035s, 2q)