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Author Topic: [360/PC/PS3/WiiU]Aliens Colonial Marines  (Read 7224 times)
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skystride
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« Reply #80 on: February 12, 2013, 07:53:09 PM »

Brandon Justice thinks X-Com is a RTS - http://www.egmnow.com/articles/playstation_3/e3-2012-the-big-question-xcom-enemy-unknown/

This guy is the executive editor of EGM?
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« Reply #81 on: February 12, 2013, 08:02:32 PM »

Quote from: skystride on February 12, 2013, 07:53:09 PM

Brandon Justice thinks X-Com is a RTS - http://www.egmnow.com/articles/playstation_3/e3-2012-the-big-question-xcom-enemy-unknown/

This guy is the executive editor of EGM?

Wonder what it'd take for me to be Exec Editor for EGM?   I imagine they'll have an opening soon....  icon_twisted
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« Reply #82 on: February 12, 2013, 08:58:08 PM »

Did they delete the byline on the EGM review or was the author's name omitted from the start?

-Autistic Angel
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« Reply #83 on: February 12, 2013, 09:00:48 PM »

The author's name is still there on my screen, just above the social media sharing buttons.
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« Reply #84 on: February 12, 2013, 09:20:49 PM »

Quote from: wonderpug on February 12, 2013, 09:00:48 PM

The author's name is still there on my screen, just above the social media sharing buttons.


Oh, weird: I just hit Refresh and it popped up.  It really just said "By...." before.

This reminds me of the 9.2 IGN gave Master of Orion 3.  Of course, the difference is that MOO3 was a 4X strategy game whose miserable design failings could masquerade as sophistication.  It was an incomprehensible mess, but if you didn't want to seem dumb you might pretend to really love it.

This is a *shooter.*  The basic elements of being a shooter don't work.  It's only a few hours long.  Seriously, now: how could a reviewer possibly miss the mark this badly? saywhat

-Autistic Angel
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« Reply #85 on: February 12, 2013, 10:21:26 PM »

Quote from: Autistic Angel on February 12, 2013, 09:20:49 PM

Quote from: wonderpug on February 12, 2013, 09:00:48 PM

The author's name is still there on my screen, just above the social media sharing buttons.


Oh, weird: I just hit Refresh and it popped up.  It really just said "By...." before.

This reminds me of the 9.2 IGN gave Master of Orion 3.  Of course, the difference is that MOO3 was a 4X strategy game whose miserable design failings could masquerade as sophistication.  It was an incomprehensible mess, but if you didn't want to seem dumb you might pretend to really love it.

This is a *shooter.*  The basic elements of being a shooter don't work.  It's only a few hours long.  Seriously, now: how could a reviewer possibly miss the mark this badly? saywhat

-Autistic Angel

I can answer that:

1.) Got the game mere hours before the embargo date.
2.) Used the back of the box and previous previews as the base for the review
3.) Screenshots rather than playing the game.

I'm not saying those things happened in this case, but I've certainly seen it happen on other sites. 
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« Reply #86 on: February 13, 2013, 04:36:13 AM »

What a shame. Thats 2 turds from Gearbox what with Duke Nukem and now this.
At least I have Dead Space 3 to keep me warm at night.
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« Reply #87 on: February 13, 2013, 04:49:51 AM »

The last Aliens game that I enjoyed was back in 99 or early 2000 on the PC.
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« Reply #88 on: February 13, 2013, 06:37:40 AM »

I'm not in a good mind to review this.  it's got the atmosphere down, but there's truly a missed opportunity here.  I count the first two movies as some of my favorite sci-fi films of all time.  I wanted a game like this since watching Aliens in theater.  now, I don't know how we could have ended up with this.  given the pedigree of the developer, I really wonder where this went wrong. 
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« Reply #89 on: February 13, 2013, 01:26:02 PM »

Yeah I'm really confused here. I love the whole Brothers in Arms series from Gearbox and the Borderlands series, and also the Section 8 games from Timegate Studios. Sigh
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« Reply #90 on: February 13, 2013, 08:39:22 PM »

So, why was the game such a piece of junk? If it can be believed, this Reddit might explain a few things:

http://www.reddit.com/r/LV426/comments/18ewf4/a_lot_of_you_are_rightfully_upset_at_the_final/

Make of it what you will. But if you trust the source, it makes a lot of sense.
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« Reply #91 on: February 13, 2013, 09:40:05 PM »

Quote from: Destructor on February 13, 2013, 08:39:22 PM

So, why was the game such a piece of junk? If it can be believed, this Reddit might explain a few things:

http://www.reddit.com/r/LV426/comments/18ewf4/a_lot_of_you_are_rightfully_upset_at_the_final/

Make of it what you will. But if you trust the source, it makes a lot of sense.

Well it's pretty lame how this all went down.
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« Reply #92 on: February 13, 2013, 10:04:46 PM »

Looks like they could have done good, but then didn't.  Pretty interesting video.

http://kotaku.com/5984024/the-aliens-colonial-marines-demo-looked-great-the-actual-game-not-so-much
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« Reply #93 on: February 13, 2013, 11:15:02 PM »

Geez, that is tragic on an epic scale. What the game is compared to what it could have been is so mind-numbingly sad.
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« Reply #94 on: February 14, 2013, 12:53:59 AM »

I was really excited about this game, especially after hearing Randy talk about the demo build last year.  From his description of their development team, he made it sound like they were all big fans of the franchise.  What a disaster the game turned out to be.  Why didn't their senior leadership call a timeout, stop the marketing, and tell fans "sorry, the game will be ready when it's ready"? This is a PR mess for them. 
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Jumangi
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« Reply #95 on: February 14, 2013, 03:51:29 AM »

If you don't like shooting guns then Aliens: Colonial marines is your game! Lolz.

http://youtu.be/Y5WwV9YoW_U
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« Reply #96 on: February 14, 2013, 06:11:05 PM »

Giantbomb:

Quote
Both functionally broken and creatively bankrupt, Aliens: Colonial Marines is an extinction-level disaster.
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« Reply #97 on: February 14, 2013, 06:31:04 PM »

love pacifist mode  icon_lol
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« Reply #98 on: February 14, 2013, 08:16:42 PM »

I saw this posted in the comments section under one of the reviews:
"How many games is this for you, Gearbox?"
"Thirty eight... simulated."
"How many *decent* games?"
"Uh, two. Not including this one."

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« Reply #99 on: February 14, 2013, 08:52:56 PM »

Quote from: Roguetad on February 14, 2013, 08:16:42 PM

I saw this posted in the comments section under one of the reviews:
"How many games is this for you, Gearbox?"
"Thirty eight... simulated."
"How many *decent* games?"
"Uh, two. Not including this one."



With a game this bad it has to hurt Gearbox in the near future. It takes them from a studio you can trust because of Borderlands 1 and 2, to a studio that is a "wait and see" type of studio.
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« Reply #100 on: February 14, 2013, 09:17:48 PM »

Quote from: Roguetad on February 14, 2013, 08:16:42 PM

I saw this posted in the comments section under one of the reviews:
"How many games is this for you, Gearbox?"
"Thirty eight... simulated."
"How many *decent* games?"
"Uh, two. Not including this one."

LOL awesome!!
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« Reply #101 on: February 14, 2013, 10:54:10 PM »

Quote from: Scraper on February 14, 2013, 08:52:56 PM

Quote from: Roguetad on February 14, 2013, 08:16:42 PM

I saw this posted in the comments section under one of the reviews:
"How many games is this for you, Gearbox?"
"Thirty eight... simulated."
"How many *decent* games?"
"Uh, two. Not including this one."



With a game this bad it has to hurt Gearbox in the near future. It takes them from a studio you can trust because of Borderlands 1 and 2, to a studio that is a "wait and see" type of studio.

Yeah, they have made some really sketchy decisions and follow-through.
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« Reply #102 on: February 14, 2013, 11:38:39 PM »

Keeping silent on it is the worst thing that they can do. We haven't heard word one from them at all. Glad I didn't pre-order this steaming pile and went the Gamefly route instead...

This kinda stuff I why I'm wary of the next gen consoles.
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wonderpug
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hmm...


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« Reply #103 on: February 14, 2013, 11:58:27 PM »

Quote from: WorkingMike on February 14, 2013, 11:38:39 PM

Keeping silent on it is the worst thing that they can do. We haven't heard word one from them at all.

Did you read Destructor's link above?  If true, it explains a lot.
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« Reply #104 on: February 15, 2013, 12:59:03 AM »

Quote from: WorkingMike on February 14, 2013, 11:38:39 PM

This kinda stuff I why I'm wary of the next gen consoles.

Why would their mismanagement of this project have any negative effect on the next gen consoles?
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« Reply #105 on: February 15, 2013, 01:38:19 AM »

Well, I am at the point where I get to
Spoiler for Hiden:
Hadley's hope
and I haven't encountered any major issues... Haven't seen any AI issues really... At least not more than I have seen on any other game... I did have a couple of times where the AI got stuck or ran past me, but again, nothing major..
I am a little concerned about some story aspects, but I hope that they get cleared up...
I do have some things that do bother me, but these go back to the Aliens movie too....
Spoiler for Hiden:
Why the hell is the Suloco soo damn big? Where is the rest of the crew? from the movie and the game, it seems to imply a much larger crew should have been on the Suloco... In the game there are ton's of console's and such... Who is supposed to be running them?
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« Reply #106 on: February 15, 2013, 02:29:14 AM »

Quote from: Punisher on February 15, 2013, 01:38:19 AM

Spoiler for Hiden:
Why the hell is the Suloco soo damn big? Where is the rest of the crew? from the movie and the game, it seems to imply a much larger crew should have been on the Suloco... In the game there are ton's of console's and such... Who is supposed to be running them?

I don't have a real answer, but it does have to have room for dropships and stuff as well as fuel and infrastructure to support a trip all the way from earth.
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« Reply #107 on: February 15, 2013, 04:12:02 AM »

If you would like to be as furious as I am, watch this: 

http://www.youtube.com/watch?v=pyebULYg_vc&feature=youtu.be

There is absolutely ZERO in this demo that is real.  Nothing they showed was in any way real.  The level layouts may be the same, but absolutely nothing else is.  The animation, the "sophisticated AI", the art - nothing.
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« Reply #108 on: February 15, 2013, 04:56:10 AM »

Randy was so excited too.  he sounded like a teenager half of the time. this is how I feel in regards to this game. 
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« Reply #109 on: February 15, 2013, 06:27:32 AM »

Quote from: Knightshade Dragon on February 15, 2013, 04:12:02 AM

If you would like to be as furious as I am, watch this: 

http://www.youtube.com/watch?v=pyebULYg_vc&feature=youtu.be

There is absolutely ZERO in this demo that is real.  Nothing they showed was in any way real.  The level layouts may be the same, but absolutely nothing else is.  The animation, the "sophisticated AI", the art - nothing.

One has to think that they shipped out the wrong code.  Or someone sabatoged them.  I mean what's else can it be.  The game that shipped looks like it's 2 years old out of the box.
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« Reply #110 on: February 15, 2013, 11:15:51 AM »

Quote from: WorkingMike on February 14, 2013, 11:38:39 PM

Keeping silent on it is the worst thing that they can do. We haven't heard word one from them at all.


well,I am guessing Randy has been getting some tweets on the matter

click on the link on the middle one,for people's replies..one guy posts a lot,guess he was upset

Quote
Randy Pitchford ‏@DuvalMagic 5h
I've always profited from criticism and, thankfully, I have never been in short supply.


Quote
Randy Pitchford ‏@DuvalMagic 5h
However, insult or threaten me and I want nothing to do with you. Expect block/ban/whatever I can do.
link

Quote
Randy Pitchford ‏@DuvalMagic 5h
Happy Valentine's Day!
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« Reply #111 on: February 15, 2013, 02:10:26 PM »

It won't have have any negative effect on the consoles themselves, just my purchasing of them. I think I'm just getting a little jaded in my gaming.

Quote from: EngineNo9 on February 15, 2013, 12:59:03 AM

Quote from: WorkingMike on February 14, 2013, 11:38:39 PM

This kinda stuff I why I'm wary of the next gen consoles.

Why would their mismanagement of this project have any negative effect on the next gen consoles?

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« Reply #112 on: February 15, 2013, 02:20:47 PM »

Quote from: wonderpug on February 14, 2013, 11:58:27 PM

Quote from: WorkingMike on February 14, 2013, 11:38:39 PM

Keeping silent on it is the worst thing that they can do. We haven't heard word one from them at all.

Did you read Destructor's link above?  If true, it explains a lot.

I read it and I think I understand what may have happened. The thing is, while I didn't purchase the game, I'm betting a lot of people did. And 60 bucks is quite a bit of money to the average family. For any company to not only release a product in such a poor unfinished state, but also lie and falsify the quality of said product in the year preceding it's launch is reprehensible.

And all this is by a company that made Borderlands, two of my favorite games of the last year. I love those games and that makes me hate this even more.
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hmm...


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« Reply #113 on: February 15, 2013, 02:29:03 PM »

Yeah, like when Warcraft Adventures got canned, someone a Blizzard said "it sucks that we sank so much time and money into this failed project, but we just can't hurt our reputation by releasing it."  With this game, someone said "it sucks that we sank so much time and money into this failed project, but if we release it anyhow at full price we'll recoup a lot of our losses on those foolish trusting fans."
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« Reply #114 on: February 15, 2013, 02:42:17 PM »

Quote from: wonderpug on February 15, 2013, 02:29:03 PM

Yeah, like when Warcraft Adventures got canned, someone a Blizzard said "it sucks that we sank so much time and money into this failed project, but we just can't hurt our reputation by releasing it."  With this game, someone said "it sucks that we sank so much time and money into this failed project, but if we release it anyhow at full price we'll recoup a lot of our losses on those foolish trusting fans."

With DNF, I get Gearbox releasing that.  If they didn't, they'd lose the IP.

With this, though, it has to be purely money, like you said.  One has to wonder the amount of money that would have been involved in Sega's breach of contract suit.
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« Reply #115 on: February 15, 2013, 09:26:13 PM »

Bad news(Well that's a turn Switch...fuck!  paranoid)


Players Reporting Issues With Aliens: CM Deleting Saves

Quote
It's been a bad week for Gearbox and Sega. Aliens: Colonial Marines immediately became a laughingstock when it released on Tuesday, with critics and gamers alike reaming the title for its obvious quality issues. From the looks of Gearbox's message board, one of those issues may involve deleted game saves on Xbox 360.

Apparently, this bug is triggered when the Xbox 360's cache is cleared. Several players loaded up the game after doing this, only to find that their game saves were nowhere to be found. Others are claiming that the same happened to them without any cache activity.
« Last Edit: February 15, 2013, 09:31:58 PM by metallicorphan » Logged

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« Reply #116 on: February 15, 2013, 09:31:41 PM »

LOL, as Hudson would say, "Game over, man. Game over!"
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« Reply #117 on: February 16, 2013, 01:17:45 AM »

I don't understand why this is still 4th on the Steam top seller list.
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« Reply #118 on: February 16, 2013, 02:55:15 AM »

I am wondering if all the bad stuff is on consoles (I am on PC)... While I have seen some glitches and crashes, it's nothing I haven't seen before and nothing game breaking for me.. I do think this is more of a $30-$40 title and am pretty sure that's about what I paid with the various coupons and deals gig had going.
I "think" I'm almost to the end.. I'm at the point where
Spoiler for Hiden:
you rescue Hicks
..
I have had some fun and playing on soldier level has been hard at times, but really only saw a few graphical glitches, and most were after you killed something, they jumped around a little... Maybe about 4-5 times, I saw brain dead AI, where they either stopped or walked past me, but again, nothing major...
Story wise, I am waiting on the endgame to judge... Still haven't tried co-op or other multiplayer, so maybe they have issues...
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« Reply #119 on: February 16, 2013, 04:46:14 AM »

Co-op and multiplayer (multiplayer especially) are the best parts of the game. It's the single player campaign that everyone (except for that laughable EGM 'wrote the review from previews and trailers that other sites posted' ''''''review'''''') absolutely hates.

And the console versions are at best ports of the PC version. And very bad ones, too.
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