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Author Topic: A soccer RPG from Level 5  (Read 937 times)
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EddieA
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« on: August 30, 2007, 05:58:51 AM »

Proving once again that you can make an RPG out of anything, Level 5 (of Dragon Quest 8, Dark Cloud 2, and Rogue Galaxy fame) is working on Inazuma Eleven for the DS.
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KePoW
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« Reply #1 on: August 30, 2007, 06:08:22 AM »

did they do Jeanne D'Arc?
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metallicorphan
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« Reply #2 on: August 30, 2007, 06:50:58 AM »

i wonder if you have summons....like Pele,zidane or ronaldo? icon_smile
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« Reply #3 on: August 30, 2007, 06:51:21 AM »

Quote from: EddieA on August 30, 2007, 05:58:51 AM

Proving once again that you can make an RPG out of anything, Level 5 (of Dragon Quest 8, Dark Cloud 2, and Rogue Galaxy fame) is working on Inazuma Eleven for the DS.
Oh dear lord that doesn't sound good.
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CeeKay
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« Reply #4 on: August 30, 2007, 07:08:15 AM »



Shaolin Soccer on the DS?
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EddieA
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« Reply #5 on: August 30, 2007, 07:38:17 AM »

Quote from: KePoW on August 30, 2007, 06:08:22 AM

did they do Jeanne D'Arc?

Yes.  They also have a DS puzzle game called Professor Layton coming out for the DS in December.
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Gratch
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« Reply #6 on: August 30, 2007, 11:51:51 AM »

From the article:

Quote
During soccer matches, you have full control over your team. The game uses the stylus for all controls. To make your player advance, you draw arrows indicating your preferred direction. To pass, you tap your target player with the stylus. To shoot, you simply tap your opponent's goal. When shooting, you can point to different areas of the goal to get different directions for your shot.

Run into an opponent player and you enter into a command battle. Here, the bottom screen displays panels allowing you to select from various options. When on defense, you can select to block or slide. When on offense, you can chose to evade or jump over your opponent. The game also uses this command system for goals, as some shot opportunities will prompt you for heading or a volley shot.

Maybe it's just because I'm a soccer player, but that sounds like it could be some good - albeit quirky - fun.
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Kevin Grey
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« Reply #7 on: August 30, 2007, 12:52:11 PM »

Quote from: Calvin on August 30, 2007, 06:51:21 AM

Quote from: EddieA on August 30, 2007, 05:58:51 AM

Proving once again that you can make an RPG out of anything, Level 5 (of Dragon Quest 8, Dark Cloud 2, and Rogue Galaxy fame) is working on Inazuma Eleven for the DS.
Oh dear lord that doesn't sound good.

I don't know, a lot of it sounds like the high school segments from Persona 3.
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« Reply #8 on: August 30, 2007, 03:00:02 PM »

Keep in mind that the Mario Golf and Mario Tennis games on the handhelds were also RPGs.  They were a lot of fun.  Why they never did that for the console versions is beyond me.  I'm looking forward to this.

Also, Professor Layton has been getting a lot of buzz in the Adventure Game community (yes, such a thing actually still exists).  It looks very cool.
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« Reply #9 on: August 30, 2007, 05:10:05 PM »

Wow... sounds like the "RPG" label is getting stretched to cover anything.  Sounds more like an action game to me.
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Andrew Mallon
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« Reply #10 on: August 30, 2007, 05:17:59 PM »

If this plays out like Blitzball in FFX, I'm all over it.
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CeeKay
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« Reply #11 on: August 30, 2007, 05:34:10 PM »

Quote from: unbreakable on August 30, 2007, 05:10:05 PM

Wow... sounds like the "RPG" label is getting stretched to cover anything.  Sounds more like an action game to me.

Pac Man was an RPG.
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« Reply #12 on: August 30, 2007, 06:09:35 PM »

Well I remember several sports games where you could invest in your player and improve their skills, etc.  Everyone would consider them sports games, not RPGs.  Even Speedball 2 was considered a sports game, albeit a fictitious sport. 

But now it seems anything which even remotely has stats and character development is being called an RPG.
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Kevin Grey
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« Reply #13 on: August 30, 2007, 06:12:03 PM »

Quote from: unbreakable on August 30, 2007, 06:09:35 PM

Well I remember several sports games where you could invest in your player and improve their skills, etc.  Everyone would consider them sports games, not RPGs.  Even Speedball 2 was considered a sports game, albeit a fictitious sport. 

But now it seems anything which even remotely has stats and character development is being called an RPG.

Yeah, but this, quoted earlier, sounds remarkably like a turn based JRPG system translated into the realm of soccer:

"Run into an opponent player and you enter into a command battle. Here, the bottom screen displays panels allowing you to select from various options. When on defense, you can select to block or slide. When on offense, you can chose to evade or jump over your opponent. The game also uses this command system for goals, as some shot opportunities will prompt you for heading or a volley shot."
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skystride
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« Reply #14 on: August 30, 2007, 06:24:57 PM »

More like Soccer Tactics than Soccer RPG.
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unbreakable
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« Reply #15 on: August 30, 2007, 06:54:09 PM »

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