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Author Topic: [PC/XBLA/PSN/Vita] Jet Set Radio  (Read 1902 times)
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CeeKay
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« on: February 23, 2012, 10:30:34 PM »

it's coming back as a downloadable title.  I remember liking Future, so I'm kinda looking forward to the first game in the series.
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« Reply #1 on: February 24, 2012, 04:05:26 PM »

Loved JSRF and never got to play the original.  I'm very psyched by this.
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« Reply #2 on: February 24, 2012, 08:08:03 PM »

I think that this was the 1st cell-shaded title? Very cool design for its time.
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« Reply #3 on: February 24, 2012, 08:49:31 PM »

I think Fear Effect pre-dated it by a year or so.  But yeah, I'm looking forward to this - hopefully it won't be gimped like the other XBLA Dreamcast re-releases.
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« Reply #4 on: February 26, 2012, 07:54:26 PM »

Very excited to hear about this, Jet Set Radio was one of my favorite Dreamcast games.

Man, I miss that system!
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« Reply #5 on: February 28, 2012, 02:31:12 PM »

Jet Set Radio HD out this Summer


PC,PSN and XBLA

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Sega described the Dreamcast port as an "upgraded HD version". The distinctive cel-shaded adventures of Tokyo graffiti rudie Beat debuted on Dreamcast back in 2000, followed by a sequel, Jet Set Radio Future, on Xbox in 2002.







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« Reply #6 on: February 28, 2012, 03:57:00 PM »

I wish Sega would put just a little more effort into these rereleases.

I'm not basing that on the screenshot, though. It looks okay.  Just on past titles.
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« Reply #7 on: February 29, 2012, 06:40:13 PM »

I've played both, but I actually preferred the Dreamcast game because I remember it having a much better tagging system. Count me as someone who's also sceptical about Sega getting the arcade release right.
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« Reply #8 on: March 01, 2012, 01:35:22 PM »

Quit bumping this thread - it gets my hopes up that it's been released... summer 2012 is a ways away.

It'd be nice if Activision would release at least one THPS on XBL/PSN.
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« Reply #9 on: March 01, 2012, 07:14:02 PM »

I did see a mention that they may have issues putting all the original music back into the game, apparently they same thing happened with Crazy Taxi where they didn't have the rights to certain songs anymore.
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« Reply #10 on: March 02, 2012, 03:27:25 AM »

Quote from: Purge on March 01, 2012, 01:35:22 PM

Quit bumping this thread - it gets my hopes up that it's been released... summer 2012 is a ways away.

So it's okay for Diablo 3 but not JSR huh? slywink
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« Reply #11 on: March 02, 2012, 04:53:22 AM »

Quote from: Purge on March 01, 2012, 01:35:22 PM

It'd be nice if Activision would release at least one THPS on XBL/PSN.

Ask and ye shall receive -

http://xboxlive.ign.com/articles/121/1216822p1.html
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« Reply #12 on: March 02, 2012, 11:55:21 AM »

Quote from: Ridah on March 02, 2012, 03:27:25 AM

Quote from: Purge on March 01, 2012, 01:35:22 PM

Quit bumping this thread - it gets my hopes up that it's been released... summer 2012 is a ways away.

So it's okay for Diablo 3 but not JSR huh? slywink

I've sunk in at least 50 hours into the beta. It's my coping mechanism. Tongue
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« Reply #13 on: March 04, 2012, 10:01:02 PM »

trailer: http://www.youtube.com/watch?v=ih2BoI0BH_Q

looking good  thumbsup
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« Reply #14 on: March 05, 2012, 04:11:41 PM »

Quote from: CeeKay on March 04, 2012, 10:01:02 PM


IIRC, I think I enjoyed Future more.
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« Reply #15 on: March 13, 2012, 02:19:48 PM »

GamesRadar has played an early version of it.  Things look good.

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In case you didn't know, Jet Set Radio is one of the best games ever made. Forget the Xbox-only pseudo sequel and the GBA 'conversion', it's the Dreamcast original that's where it's at. It is one of those few games that tries to be cool and actually succeeds. Many games are cool without trying; many games try to be cool but fail. Jet Set Radio is just achingly, exceptionally brilliant. And now it's coming to Xbox Live, PSN and PC in HD. Woot! But before we start getting the tables out for the street party, let it be known that one crucial element hangs in the balance.

It's the soundtrack. The Sega rep at the event we attended in London said that the team is doing its best to get the full license for the soundtrack 'because that's what the fans want'. WHAAAAT? Jet Set Radio without its soundtrack is officially about 32.8% of the experience (according to figures that we just made up). And that's less than a third. We NEED the full thing.

Anyway, the rest of the news is good. This is still the jumping, grinding, graffiti-ing skate fest that it always was. Decently-sized 3D environments allow you to roam freely, seeking out red arrows signifying graffiti points, which is soon complicated by the arrival of the police.

This version will be a culmination of the three different releases of the game: Jet Set Radio, Jet Grind Radio and De La Jet Set Radio (the deluxe Japanese re-release on Dreamcast). That means you get the extra Grind City levels and... well, hopefully all the music.

You also get widescreen 16:9 support, which is much appreciated, as is the ability to move the camera manually using the right analogue stick - something the Dreamcast pad simply didn't have. The graphics have been given a makeover too, though nothing too obvious. Things just look a little cleaner, although the cel-shaded graphics were so clean anyway, it's more like seeing the game through a clean window.

However, one thing that surprised us as soon as we saw it is the frame-rate. There's nothing particularly wrong with it as it never goes into slowdown or drops frames or even judders at all. But it does run at 30 frames per second which, while faithful, isn't what we'd expect from a modern conversion of such an old game. The animation routines were probably only made to run at 30fps, which would arguably make a smoother update pointless, but we'd still like to see the camera swinging around in smooth-o-vision.

The game is still loads of fun and tagging a helicopter with paint, causing it to crash spectacularly, is something that very few games offer, even in today's market. According to the rep, original developer Smilebit has not been involved in the conversion directly, but has reportedly been sent code throughout the process, approving it and giving pointers along the way.

Basically, all that needs to happen here is for the game to feature everything from the original game and we'll love it. Anything else like custom tags, HD graphics and widescreen support is just a bonus, but we're getting that too. Just please, PLEASE give us all the music intact. That is all.
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« Reply #16 on: March 13, 2012, 03:37:55 PM »

I really hope they make this Vitable...
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« Reply #17 on: March 13, 2012, 04:34:16 PM »

Quote from: Ridah on March 13, 2012, 03:37:55 PM

I really hope they make this Vitable...

That would change where I buy it, for sure, but I'm not counting on it.
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« Reply #18 on: May 25, 2012, 05:33:28 PM »

It's coming to Vita  icon_cool
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« Reply #19 on: May 31, 2012, 01:14:23 PM »

well one song is back at least: http://www.youtube.com/watch?v=aUrodo4Fdyw&feature=youtu.be
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« Reply #20 on: May 31, 2012, 04:09:23 PM »

oh good grief.

Well, as long as Funky Radio is in there, I won't have to cut anybody.
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« Reply #21 on: June 01, 2012, 07:17:42 PM »

Cutting averted...

http://www.shacknews.com/article/74077/jet-set-radio-tracklist-announced
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« Reply #22 on: June 01, 2012, 09:17:47 PM »

Full Worldwide Soundtrack?!

Wow, they actually did it.  Fantastic.

Hopefully, they're working on JSRF as well.
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« Reply #23 on: August 10, 2012, 04:31:59 PM »

from the SEGA blog: 9-11 for PS+ users, 9-18 for regular PSN, 9-19 for XBLA & Steam and Vita 10-19.  $9.99 or 800 MSP.
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