*Very* interested in this. It isn't as exciting as a new Zelda game, of course, but if they can find a way to improve the inventory management that plagued the GameCube version, I'll be all over this.
Wasn't there problems with the camera as well??,I seem to remember this when i tried to replay it a year or two ago
Not that I remember, but it sounds like you've played it more recently than I have. Some people think of
Wind Waker and remember the vibrant world or the tedious Tingle appeasement, but my dominant memory is of having to rejigger my readied items every time I entered a new room.
Then, when
Twilight Princess came out, the Wii's control scheme allowed you to have four face button items instead of just three. It sounds like a minor change, but combined with some improved design decisions, I enjoyed the flow of that game much better.
Phantom Hourglass and
Spirit Tracks only let you have one item available at a time, but switching between them with the stylus is so fast that I don't mind at all. Maybe they can create something similar using the touch capabilities of the Wii U gamepad, though I'm not sure if refocusing from the TV to the touchscreen and back again would feel like much of an improvement.
I think it's in part because most people consider Wind Waker to be the best Zelda since OoT and also because the art style is very distinct. Twilight Princess and Skyward Sword aren't nearly as distinguishable.
That seems to be a common sentiment, but for me, the way
Twilight Princess contrasted the dreamy, homespun fairy tale designs of Link's world with the asymmetric quasi-tech growths of the twilight realm was every bit as evocative as the cheerfully sinister cel-shaded design.
I haven't played
Skyward Sword yet.
I have mixed feelings on this remake. If it's just a graphical update I have no interest, but if they use it to test some of the gameplay changes they are planning for the new Zelda, I would be willing to try it.
My first reaction was, "Fat chance!" because I don't usually think of Nintendo as investing much effort in enhanced remakes, but after thinking about it, there's some good precedent to back you up.
Pokemon HeartGold & SoulSilver, Ocarina of Time 3D, and
Metroid Prime Trilogy all came with a bunch of game play adjustments to better suit the systems they were on.
Maybe this really will be the definitive version of
Wind Waker. That would be a hell of thing to look forward to!
-Autistic Angel