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Author Topic: [Stomp] Blizzard Entertainment Wins Judgment in BnetD Case  (Read 989 times)
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Knightshade Dragon
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« on: October 05, 2004, 05:23:24 PM »

Looks like the free BattleNet servers are coming to an end.  Good riddance I say...Blizzard does a fantastic job with their servers, the only reason I can see to run your own is to cheat or pirate.  Neither of which pays to develop the next title.  


Blizzard Entertainment Wins Summary Judgment in BnetD Case

IRVINE, Calif.--(BUSINESS WIRE)--Oct. 4, 2004--A federal district court in St. Louis has found that members of the BnetD project violated Blizzard Entertainment(R)'s End User License Agreements (EULAs) and Terms of Use (TOU), as well as the provision of the Digital Millennium Copyright Act (DMCA) that prohibits the circumvention of anti-piracy technology and trafficking in such technology.

"We consider this ruling to be a major victory against software piracy," stated Mike Morhaime, president and co-founder of Blizzard Entertainment. "By ruling in our favor on every count, the court is sending a clear message that creating unauthorized servers which emulate Blizzard's servers is without question illegal. We have worked hard to provide gamers with a free, safe, secure, reliable environment on, and this ruling is a strong validation that we are justified in protecting and ensuring the integrity of our game service."

Granting Blizzard Entertainment's motion for summary judgment on all counts, Judge Charles Shaw ruled that the defendants were bound to the terms of Blizzard's EULAs and TOUs, and that by reverse engineering Blizzard software, creating servers that emulated, and providing matchmaking services for users of Blizzard software, they were in violation of those terms. Furthermore, Judge Shaw held that because the BnetD servers created a functional alternative to and were used to bypass Blizzard's anti-piracy technology, "the defendants' actions constitute a circumvention of copyright under the DMCA."

This judgment upholds Blizzard Entertainment's End User License Agreements and Terms of Use as legally binding documents that are legally enforceable. In addition, the judgment enjoins others who distribute BnetD or act in concert with the BnetD members from creating and providing access to unauthorized servers that emulate Blizzard's own servers for the purpose of playing legal or illegal copies of Blizzard games as against the law.

Best known for their series Warcraft(R), StarCraft(R) and Diablo(R), Blizzard Entertainment (, a division of Vivendi Universal Games) is a premier developer and publisher of entertainment software renowned for creating many of the industry's most critically acclaimed games. The company's free Internet gaming service provides a forum in which owners of Blizzard's games can play in a multiplayer mode remotely across the Internet and against other gamers from around the world.

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« Reply #1 on: October 06, 2004, 06:04:14 AM »


The ability to run your own personal battlenet server was good stuff.

Matter of fact, if you played Starcraft in a clan way back when the game was still extremely popular it was a total blessing, and cheating wasn't an issue as game admins had the ability to take random screenshots of every involved player's view. I can't remember what program allowed that, but it was pretty cool.

Anyway, I understand blizzard's case, but I'm glad it wasn't won until now. Some of us really liked the free server programs. They had lots of very good uses.

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