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Author Topic: What's your biggest gaming disappointment/sleeper hit of 2014?  (Read 1290 times)
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Caine
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« on: November 19, 2014, 05:50:33 PM »

Whether due to the level of hype or anticipation, what do you consider your biggest disappointment of games this year?  What about the game that came out of nowhere to rock your world?

I have two, but the clear leader is Watch_Dogs.  I fell hard for the previews and shelved it after a relatively short time without finishing the campaign.  So many missed marks, bad handling in vehicles, over-emphasis on guns over hacking as a viable option.  Runner up is ACU, but I went in with lowered expectations that were mostly met (minus the buggy launch)

On the flip side, I really didn't expect to love Shadows of Mordor as much as I do.  I expected a good game based on the previews but it is a much better game than it's got any right to be. 
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« Reply #1 on: November 19, 2014, 05:57:46 PM »

Sleeper hit would be Theatrhythm Final Fantasy Curtain Call.  I was expecting a rehash of the first game, but they did a fantastic job of creating a huge game that is an absolute joy to play.  This is something I'll likely play consistently for years to come.

Disappointment would probably be Dreamfall Chapters.  The story and characters are excellent, but the last-gen graphics and shit-ton of technical issues are really disappointing.  Add in the fact that you only get about 4 hours of gameplay and have to wait months for the next installment, and it makes me regret pulling the trigger early.
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« Reply #2 on: November 19, 2014, 06:03:04 PM »

Destiny and Watch_Dogs were my biggest disappointments.  Watch_Dogs I could barely even play, it just didn't do anything for me.  Destiny is a boring loot grind.  I wish they just released a new halo game instead.
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« Reply #3 on: November 19, 2014, 07:50:19 PM »

COD AW now that I think about it. What a turd.
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« Reply #4 on: November 19, 2014, 07:50:35 PM »

Yeah, I'd say Watch Dogs and Destiny are high for biggest disappointments.

Shadow of Mordor would be "best surprise" for me as well.  I had hopes, but was keeping expectations low.
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« Reply #5 on: November 19, 2014, 08:03:47 PM »

Mordor and Wolfenstein are the biggest surprises so far.

Watchdogs easily the biggest disappointment.
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« Reply #6 on: November 19, 2014, 08:12:24 PM »

Destiny for sure, then Watch Dogs.

I think Wolfenstein is my sleeper.  Still need to finish it though.
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« Reply #7 on: November 19, 2014, 08:18:30 PM »

Definitely Wolfenstein for me. Wasn't expecting much from that game, but it ended up being a fantastic experience.
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« Reply #8 on: November 19, 2014, 08:21:58 PM »

I wish I'd grabbed that earlier in the summer lull.
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« Reply #9 on: November 19, 2014, 08:49:17 PM »

Destiny was/is a let down.

Wolfenstein is my surprise.
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« Reply #10 on: November 19, 2014, 08:50:10 PM »

Good call on Wolfenstein, that was fun and it wasn't even on my radar.
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« Reply #11 on: November 19, 2014, 09:08:36 PM »

Biggest disappointment definitely  Watch Dogs, I stuck with it more than most too I think.  Biggest surprise is Infamous  for me, I enjoyed TLOU more and knew I would , but I liked Infamous way more than I expected and before TLOU it was my goty.
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« Reply #12 on: November 19, 2014, 09:15:40 PM »

Watch Dogs was my biggest disappointment, because I actually bought it. However, it was only a disappointment in that it was not the game-changing open world experience I had expected from the previews. Ultimately I did enjoy it for what it was, and didn't feel like I wasted my money. I just wish it had been the game I had built it up to be in my mind.

Destiny was a disappointment in that after playing the beta one time I knew it sucked (my opinion, not trying to take away from anyone else's enjoyment). I had all kinds of hope for that game and was following it pretty closely. However, just a couple of hours with it and I knew on a gut level that it was not what it had been hyped to be.

Biggest surprise? A tie between Shadow of Mordor and Sunset Overdrive. I had no clue Shadow of Mordor even existed until the GameInformer preview, and while that piqued my interest a tad, I had absolutely no plans on actually buying it. Then the reviews hit and it became a must-own. Really enjoyed it.

Sunset Overdrive I had been following ever since its first announcement, but only because it was an XB1 exclusive. Nothing about the game actually appealed to me - the humor, the graphics, the constantly moving, etc. On paper it looked like the LAST thing I would want to play after Shadow of Mordor. Then the reviews hit. Again, I was swayed. Again, I had a hell of a great time.

Wolfenstein was also a big surprise, but I don't put it on top only because I've always loved the Wolfenstein games. So there was always an underlying interest level, even if it wasn't a day one consideration.

Looking back on 2014, it was definitely the year of the surprise. Of the 8 big-budget games I finished this year, 5 were completely unexpected treasures.




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« Reply #13 on: November 20, 2014, 02:15:45 AM »

Disappointment would have to go with Destiny, especially given the rumors about what it might have been at one point or another.

Mordor was definitely a surprise. It wasn't even on my radar until reviews hit. Also, Thief. Every seemed to want to crap on it, but I had a lot of fun with it.
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« Reply #14 on: November 20, 2014, 02:35:20 AM »

Weirdly I really liked Watch_Dogs, although it was so hyped I couldn't consider it a sleeper.

As far as a disappointment, I'd have to say Sid Meier's Civilization: Beyond Earth. It has some promise, but I never even finished a second game. I'm waiting for some serious patching.

My sleeper of 2014 is actually an Early Access I picked up in 2013 that was released in 2014: Door Kickers. I recently passed 100 hours of gameplay, although a significant portion of that time included creating new levels. There is a lot of gameplay there for a relatively cheap price.
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« Reply #15 on: November 20, 2014, 05:35:49 AM »

I expected more from WatchDogs like everyone else oddly enough its one of the few games I completed this year.
MY sleeper hit is Sunset Overdrive. This game is fresh and exactly what people like me who have been shelving games quicker than they can load needs.
Very entertaining game. My character took the boost bar off my screen and jammed it into the head of a boss, where have you seen that before?
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« Reply #16 on: November 20, 2014, 06:37:25 AM »

I think my sleeper hit would have to be Diablo Ultimate Evil Edition for PS4.  I had it on PC and I even bought it on PS3 once I played the console version and saw how much I liked it.  The UEE was just too good.  I started with one character transfer from PS3 around level 50 and now I have a 70 of each class and Paragon level 103.  The ability to pick up and play and the latest patch stuff and adventure mode just make this really the ultimate edition. 
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« Reply #17 on: November 20, 2014, 02:06:18 PM »

Tied Watchdogs and Destiny..   I loved Destiny but the end game and the repetition just killed my enthusiasm
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« Reply #18 on: November 20, 2014, 02:17:00 PM »

Disappointments:

Destiny
Titanfall (which hasn't been mentioned!) SP elements in MP sucks. Thanks for proving that.
Watchdogs took a long time to warm up to, but getting into act III it really pulls me along now.
Valiant Hearts - It almost ran too long, and the driving puzzles were lame. I loved the WWI engagement, as well as the bravery of the end. But I never, ever want to play it again.
The Lego Movie Video Game - big step back from Lego Marvel Heroes.
Child of Light - hate the timing system, and the right analog stick control for it.
Disney Infinity 2.0 - Toybox mode does not make up for a lackluster game. The figurines, however, are fantastic as is the compelling upgrade system.

Surprises:

Strider - I want MORE.
Super Time Force - Ridiculous. Deliberately over the top and delivered almost perfectly. Sunset Overhype, it`s done like THIS.
Guacamelee - Had never played it. Fun game.
Forza Horizon 2 - Horizon 1 I was luke-warm to. This is far more fun to pick up and play.
Tomb Raider Definitive Edition - with all the resolutiongate whining, you'd think the game was ugly and horrible. FANTASTIC.

Sunset Overdrive felt forced in advertising. The game does too. No surprise or disappointment. I guess I'm just sad that a good Crackdown game isn't out instead.

Still looking forward to Ori and the Blind Forest.
« Last Edit: November 20, 2014, 02:19:24 PM by Purge » Logged

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« Reply #19 on: November 21, 2014, 02:36:59 AM »

Quote from: ATB on November 19, 2014, 07:50:19 PM

COD AW now that I think about it. What a turd.

That's my disappointment as well. A few weeks after launch and MP is still so laggy that its entirely unplayable for me.

Forza Horizon 2 is my surprise. I thought I was bored/done with racing games but I played a ton of that one.
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« Reply #20 on: November 21, 2014, 05:19:05 PM »

Call of Duty multiplayer is my biggest disappointment.  Unplayable due to the lag issues, but even when I magically got a few lag-free rounds I found the map design and spawning system to be the worst I've ever seen in a CoD.  I had my expectations set really low, and the game still managed to [invent word that is the antonym of exceed] them.

My sleeper hit was Destiny, though I get why it's on so many of your disappointment lists.  I didn't play the beta and didn't follow hardly any of the hype, so I really didn't know what to expect going in.  Here I am hundreds of hours later still having fun with it.
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« Reply #21 on: November 21, 2014, 06:17:01 PM »

Quote from: jztemple2 on November 20, 2014, 02:35:20 AM

As far as a disappointment, I'd have to say Sid Meier's Civilization: Beyond Earth.

What he said.
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« Reply #22 on: November 21, 2014, 06:23:41 PM »

I was rather shocked by how bland Destiny turned out to be.  I knew it wasn't a full SP game but I expected something better than just re-running the same patrol missions in the hope of getting better loot, just to get better loot so I can re-run the same patrol missions to get better loot, etc. 

It sure it pretty though. 
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« Reply #23 on: November 21, 2014, 08:41:40 PM »

Quote from: farley2k on November 21, 2014, 06:23:41 PM

I was rather shocked by how bland Destiny turned out to be.  I knew it wasn't a full SP game but I expected something better than just re-running the same patrol missions in the hope of getting better loot, just to get better loot so I can re-run the same patrol missions to get better loot, etc. 

It sure it pretty though. 
This sums it up pretty well.  Pretty/bland

My lightbulb moment came after spending an hour in front of the loot cave.  I played for an hour, got a few blues and more greens, and went from level 20 to level 20 with ~10  more light points .  I looked back and thought what I could be playing instead that I would actually enjoy and everything was more enticing. 
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« Reply #24 on: November 21, 2014, 10:01:35 PM »

Quote from: Caine on November 21, 2014, 08:41:40 PM

Quote from: farley2k on November 21, 2014, 06:23:41 PM

I was rather shocked by how bland Destiny turned out to be.  I knew it wasn't a full SP game but I expected something better than just re-running the same patrol missions in the hope of getting better loot, just to get better loot so I can re-run the same patrol missions to get better loot, etc. 

It sure it pretty though. 
This sums it up pretty well.  Pretty/bland

My lightbulb moment came after spending an hour in front of the loot cave.  I played for an hour, got a few blues and more greens, and went from level 20 to level 20 with ~10  more light points .  I looked back and thought what I could be playing instead that I would actually enjoy and everything was more enticing. 

The loot cave was a red herring.  People are used to improving their characters through loot drops, and the loot cave looked like the most reliable way to get those drops, but the advancement from level 20-28 happens through increasing faction reputation so you can buy your next set of gear.  That faction reputation advances naturally from playing the game the way you want to in all the various PvE and PvP activities.

Not that it's at all your fault for thinking you needed loot drops for your gear at the point.  The nutty game design has your gear improve from loot drops in levels 1-20, then from faction purchases from 20-28, and then it goes right back to you needing raid loot drops for 28-30.   
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« Reply #25 on: November 22, 2014, 12:29:35 AM »

I'm really enjoying Lords of the Fallen It has beautiful graphics, some wonderful landscapes, and it almost scratches that Dark Souls/Demon Souls itch, albeit at a less frustrating difficulty. I love the weight behind the heavy attacks, and some of the weapons are very cool.


The game has an interesting design twist, whereby avoiding save points increases your experience modifier with each kill. So the more enemies you kill without saving, the higher your experience point payout, and rare item payout. It does a good job luring you past the save points to see if you can keep getting that modifier just a little higher.
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« Reply #26 on: November 22, 2014, 12:59:30 AM »

Quote from: wonderpug on November 21, 2014, 10:01:35 PM

Quote from: Caine on November 21, 2014, 08:41:40 PM

Quote from: farley2k on November 21, 2014, 06:23:41 PM

I was rather shocked by how bland Destiny turned out to be.  I knew it wasn't a full SP game but I expected something better than just re-running the same patrol missions in the hope of getting better loot, just to get better loot so I can re-run the same patrol missions to get better loot, etc. 

It sure it pretty though. 
This sums it up pretty well.  Pretty/bland

My lightbulb moment came after spending an hour in front of the loot cave.  I played for an hour, got a few blues and more greens, and went from level 20 to level 20 with ~10  more light points .  I looked back and thought what I could be playing instead that I would actually enjoy and everything was more enticing. 

The loot cave was a red herring.  People are used to improving their characters through loot drops, and the loot cave looked like the most reliable way to get those drops, but the advancement from level 20-28 happens through increasing faction reputation so you can buy your next set of gear.  That faction reputation advances naturally from playing the game the way you want to in all the various PvE and PvP activities.

Not that it's at all your fault for thinking you needed loot drops for your gear at the point.  The nutty game design has your gear improve from loot drops in levels 1-20, then from faction purchases from 20-28, and then it goes right back to you needing raid loot drops for 28-30.   

I actually got to ~24 just with random loot drops, and hit 25 buying something from Xur.  I'm almost at the point where I can buy armor from Ikora.

I'll note that the latest patch tweaked armor so that it has a starting and ending light value now.  You can now rank up your light value (and your player) somewhat simply by upgrading your gear.
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« Reply #27 on: November 22, 2014, 04:59:03 AM »

Destiny is my biggest let down by far
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« Reply #28 on: November 22, 2014, 06:29:52 AM »

Quote from: Harkonis on November 22, 2014, 04:59:03 AM

Destiny is my biggest let down by far

lol, you put like 500 hours into that letdown!
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« Reply #29 on: November 22, 2014, 06:49:01 AM »

I've played far worse too smile  There was plenty I liked about it, but far more that wasn't there that was advertised.  Also the MP was mostly a buggy mess of simultaneous kills.  I played it a lot in part because my friends were playing it with me and so many of them just don't play games online anymore.  icon_evil
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« Reply #30 on: November 22, 2014, 02:15:07 PM »

The funniest part about the loot in Destiny is when you look back at that early video where they talk about showing off your new gun and your friends will want to know how you got it and every player will have a story.   And then in the end every players story is "I grinded a lot and purchased it."
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« Reply #31 on: November 23, 2014, 12:34:08 AM »

Sorry to continue the off track destiny comments...

More than anything, my good friend and I like to play coop.  We're past the competitive age, don't like playing with strangers, pvp, or anything like that.   So, we really enjoyed having a nice coop fps to play together.
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« Reply #32 on: November 24, 2014, 07:25:47 PM »

I have 5 days of time into destiny.  I love the game. I love the controls. I love the shooting. I love the MP maps. I love the art. I love a lot of planets and how they vary from one another.  I love leveling up my weapons (though I hate grinding for materials) and armor.

But I cannot disagree with anyone who hates the game or finds it their biggest disappointment.  It's bipolar for sure.
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« Reply #33 on: November 24, 2014, 08:44:15 PM »

I liked the gunplay in Destiny, it felt good.  But it was obvious that something happened during development where large chunks of the story and feature set were cut.  I was really surprised once I hit the light levels to learn that leveling was now accomplished through grinding of old content.  So that's my disappointment as well.

ME: Shadow of Mordor was my surprise hit.  I thought it would be a cheap AC and Batman rip off.  It heavily borrowed from those franchises but improved upon their design.  The nemesis system is one of the biggest AI game changers that I can remember, particularly to open world sandbox experiences.  I'm sure if there was a way to tally up the amount of hours I spent free roaming playing the nemesis system, they would be double or triple the amount of time I spent on the actual story (which I liked too).    
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« Reply #34 on: November 25, 2014, 04:50:00 AM »

My sleeper hit so far is the duo of Child of Light and Valiant Hearts
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« Reply #35 on: November 25, 2014, 05:29:15 AM »

Quote from: Caine on November 21, 2014, 08:41:40 PM

Quote from: farley2k on November 21, 2014, 06:23:41 PM

I was rather shocked by how bland Destiny turned out to be.  I knew it wasn't a full SP game but I expected something better than just re-running the same patrol missions in the hope of getting better loot, just to get better loot so I can re-run the same patrol missions to get better loot, etc. 

It sure it pretty though. 
This sums it up pretty well.  Pretty/bland

My lightbulb moment came after spending an hour in front of the loot cave.  I played for an hour, got a few blues and more greens, and went from level 20 to level 20 with ~10  more light points .  I looked back and thought what I could be playing instead that I would actually enjoy and everything was more enticing. 

Just traded it today. Same exact feeling about it. Every time I was playing it, it felt like I should be playing or doing something else. Same for watchdogs. Just not very good games. I also vote for Diablo ps4. I've pkayed this on Mac and 360 and love it EVEN more on ps4. The game is phenomenal. I just started dragon age on ps4. Wow. Seriously as much as people like to bitch about the lack of games, I enjoyed a ton this year. Last of us, tomb raider, gta5, cod aw and so on. Kept me busy.
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« Reply #36 on: December 10, 2014, 02:06:34 PM »

This is a cute mashup of the games of 2014.  Fun to watch

http://youtu.be/Aq2HysVdNBs

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