well, with 10 days to go and only $85,868 pledged of a $500,000 goal, they're looking at alternative means to fund the game
with a tiered funding system:
Instead of reaching a single funding goal and then asking our backers to simply wait and see what they get, our staged funding approach allows our Backers to weigh in heavily during the entire development cycle. Precinct Backers are NOT charged for a pledge unless the next funding goal is reached (currently $25,000).
Precinct Backers can pledge ANY amount they wish, at any time, and ALL backers receive a digital download of the finished game whether they pledged $1 or $10,000 throughout the project.
We have provided a full-featured community area, accessible only to Precinct Backers. We maintain a persistent dialog with our Backers, constantly seeking their opinions, suggestions, and feedback through forums, web chats, and online polls. But that's not all we're doing on this front. We are extremely happy to have SierraChest.com founder Rudy Marchant as a member of the Precinct development team. Rudy will not only manage the Precinct community but also attend design and production meetings to make sure the voice of the fans is heard loud and clear.
We also decided to make the campaign about the game, not elaborate and costly reward tiers that ultimately take away from the game development budget. Doing this has allowed us to reduce our minimum funding requirements for the full game by approximately $100,000.