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Author Topic: Kohan II - Review up at Gamespy  (Read 1393 times)
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« on: September 18, 2004, 11:30:36 AM »


I thought I already posted this...  so if it appears twice, it's my fault.

I don't know if anyone other than Ron and myself really care, but Bill Abner (THE man!) wrote a good review.

Here is an excerpt:

You can play team games or free-for-alls and the game's random map generator does a fantastic job of creating playable maps, but if you want to build your own, Kings of War has a robust map editor that lets you build any kind of map that you wish. Skirmish team games are an absolute blast because of Kings of War's clever A.I. CPU teammates act like actual teammates, giving you gold when you need it, building settlements when new locations are spotted, etc.

Even after the campaign is over, Kings of War provides almost unlimited replay value, not just because of the options available, but also due to the race and faction structure. As noted earlier, there are six playable races in the game and they each provide strengths and weaknesses, but on top of that, there are five factions that also help differentiate each race: the Royalists, Nationalists, Ceyah, Fallen, and Council. You could play a skirmish game pitting Drauga Nationalists against Drauga Royalists, and while each player is playing the same race, the faction differences make the races play a bit differently.

I can't freakin' wait... and here is the link.



"Let your enemies fear, for a harlequin of the Laughing God dances at your side."
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