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Author Topic: [360]Bioshock  (Read 31759 times)
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CeeKay
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« Reply #160 on: August 14, 2007, 01:18:19 AM »

that was odd- let's try this again:

On the PC demo:

Quote
A BioShock PC Demo IS coming. We tried as hard as humanly possible to get it out to you guys simultaneously with the 360 demo, but we needed to make sure that it was perfect -- that all drivers were ready, and that the game looked great on a huge variety of computers. 

that bit about the drivers doesn't fill me with the warm and fuzzies.  This could end up being a dual purchase now.
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« Reply #161 on: August 14, 2007, 03:34:33 AM »

ATI and nVidia really cocked up their Vista drivers.  Their statement doesn't surprise me very much.
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« Reply #162 on: August 14, 2007, 03:46:22 AM »

Just played the demo this evening.  That...was...amazing.  It oozes atmosphere and had both my friend and me equally on edge the whole time.  I cannot wait for the full game to come out.   thumbsup
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« Reply #163 on: August 14, 2007, 03:51:20 AM »

Quote from: unbreakable on August 14, 2007, 03:34:33 AM

ATI and nVidia really cocked up their Vista drivers.  Their statement doesn't surprise me very much.

I have the newest official release 162.22 and haven't had any issues yet (knock on wood).  I guess I'll find out next week how things go.
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« Reply #164 on: August 14, 2007, 04:21:42 AM »

Quote from: CeeKay on August 14, 2007, 03:51:20 AM

Quote from: unbreakable on August 14, 2007, 03:34:33 AM

ATI and nVidia really cocked up their Vista drivers.  Their statement doesn't surprise me very much.
I have the newest official release 162.22 and haven't had any issues yet (knock on wood).  I guess I'll find out next week how things go.

It's not a new release issue, it's how both ATI and NVidia (and EVERY OTHER motherboard/sound card/insert device type here) knew that Vista was coming out FOR YEARS ahead of time and didn't have proper drivers ready for launch!

That said - the drivers out today for both ATI and NVidia are STILL nowhere near as good as those on XP. Yes, I know that Vista fundamentally changes how drivers work with the OS itself, but they've had YEARS to work on this.
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« Reply #165 on: August 14, 2007, 07:25:31 AM »

Quote from: Destructor on August 14, 2007, 04:21:42 AM

Quote from: CeeKay on August 14, 2007, 03:51:20 AM

Quote from: unbreakable on August 14, 2007, 03:34:33 AM

ATI and nVidia really cocked up their Vista drivers.  Their statement doesn't surprise me very much.
I have the newest official release 162.22 and haven't had any issues yet (knock on wood).  I guess I'll find out next week how things go.

It's not a new release issue, it's how both ATI and NVidia (and EVERY OTHER motherboard/sound card/insert device type here) knew that Vista was coming out FOR YEARS ahead of time and didn't have proper drivers ready for launch!

That said - the drivers out today for both ATI and NVidia are STILL nowhere near as good as those on XP. Yes, I know that Vista fundamentally changes how drivers work with the OS itself, but they've had YEARS to work on this.

yeah, I agree they all screwed the pooch on Vista.  I've been lucky and have avoided most of the issues so far-  I upgraded my drivers due to the Loki demo crashing and after that it worked fine.

eventually they'll get everything right.  hopefully.
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« Reply #166 on: August 14, 2007, 01:33:36 PM »

I played a little bit of the demo last night and all I can say is that it has atmosphere to spare!  Very cool so far.  I love the retro theme!  thumbsup
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« Reply #167 on: August 14, 2007, 03:17:32 PM »

Quote from: leo8877 on August 14, 2007, 01:33:36 PM

I love the retro theme!  thumbsup

I'm glad they went that direction-  the lounge with the broken New Years Eve decorations reminded me of the Poseidon Adventure.
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« Reply #168 on: August 14, 2007, 07:35:06 PM »

I will admit I didn't know what to think at first of the whole art deco type feel. Now I'm definitely sold after seeing it in action.
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« Reply #169 on: August 15, 2007, 02:21:34 AM »

Seriously, it's like stepping into a whole other civilization.
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« Reply #170 on: August 15, 2007, 04:08:02 AM »

 icon_lol icon_lol icon_lol icon_lol

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« Reply #171 on: August 15, 2007, 08:34:29 AM »

I think the PC LE gets the same stuff right?
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« Reply #172 on: August 15, 2007, 01:50:57 PM »

Quote from: Calvin on August 15, 2007, 08:34:29 AM

I think the PC LE gets the same stuff right?

To the best of my knowledge, yes.
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« Reply #173 on: August 15, 2007, 02:44:04 PM »

Quote from: Destructor on August 15, 2007, 01:50:57 PM

Quote from: Calvin on August 15, 2007, 08:34:29 AM

I think the PC LE gets the same stuff right?

To the best of my knowledge, yes.

yep, but it's naturally cheaper than the 360 CE.
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« Reply #174 on: August 15, 2007, 03:35:51 PM »

Finished the demo last night, loved it.  Such a great location for a game!
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« Reply #175 on: August 15, 2007, 07:15:57 PM »

Quote from: CeeKay on August 15, 2007, 02:44:04 PM

Quote from: Destructor on August 15, 2007, 01:50:57 PM

Quote from: Calvin on August 15, 2007, 08:34:29 AM

I think the PC LE gets the same stuff right?

To the best of my knowledge, yes.

yep, but it's naturally cheaper than the 360 CE.

And for some reason I cant see it listed on gamestop. Are these gamestop exclusives or what? Anyone know what the deal with the CE is?
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« Reply #176 on: August 15, 2007, 07:20:11 PM »

They pulled it from their site.
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« Reply #177 on: August 15, 2007, 07:36:32 PM »

Quote from: Calvin on August 15, 2007, 07:15:57 PM

And for some reason I cant see it listed on gamestop. Are these gamestop exclusives or what? Anyone know what the deal with the CE is?

Yes - the CE Bioshock is a Gamestop/EB exclusive. I remember the complaints when it was first announced here on the boards.
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« Reply #178 on: August 16, 2007, 12:38:53 AM »

Quote from: Calvin on August 15, 2007, 07:15:57 PM

Quote from: CeeKay on August 15, 2007, 02:44:04 PM

Quote from: Destructor on August 15, 2007, 01:50:57 PM

Quote from: Calvin on August 15, 2007, 08:34:29 AM

I think the PC LE gets the same stuff right?

To the best of my knowledge, yes.

yep, but it's naturally cheaper than the 360 CE.

And for some reason I cant see it listed on gamestop. Are these gamestop exclusives or what? Anyone know what the deal with the CE is?

If you want it you might want to check in-store.  I know they asked me which version I preferred when they pulled up the PC version for my pre-order, and that was on the 9th or 10th.
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« Reply #179 on: August 16, 2007, 12:40:36 AM »

Don't buy the PC version yet. You won't be able to play it.

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« Reply #180 on: August 16, 2007, 12:43:57 AM »

stupid internet authentication.  Maybe someone who got the PC version early will figure out how to bypass that.
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« Reply #181 on: August 16, 2007, 12:45:42 AM »

You know, I completely forgot about that.

Blasted online registration!

And the PC game has not been 'leaked' on 'unofficial' channels yet, so who knows how quickly they'll get around the online registration requirement.
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« Reply #182 on: August 16, 2007, 01:12:47 AM »

I just saw this on another board. Confirmed review scores so far:

OXM UK: 10
Game Informer: 10
Alternative Press: 10
Eurogamer 10/10
Games Radar: 10/10
Gamer.tv: 5/5
Playboy: 4/4 bunnies
Gamers: 9.8
PC Zone: 96%
PC Gamer UK: 9.5
Xbox World: 9.4

eek

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« Reply #183 on: August 16, 2007, 01:26:38 AM »

Wow, they really paid the reviewers off for this one!

 ninja
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« Reply #184 on: August 16, 2007, 01:47:02 AM »

Quote from: siege on August 16, 2007, 12:40:36 AM

Don't buy the PC version yet. You won't be able to play it.



That has to be fake......
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« Reply #185 on: August 16, 2007, 02:02:46 AM »

While I'm sure that one's fake, it's still possible that the game won't play until the release date.
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« Reply #186 on: August 16, 2007, 02:23:32 AM »

Holy crap to those reviews!! So, there is a PC LE available? Yes, no, maybe?
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« Reply #187 on: August 16, 2007, 02:29:28 AM »

Yes, the PC LE exists.
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« Reply #188 on: August 16, 2007, 02:46:34 AM »

Quote from: Turtle on August 16, 2007, 02:29:28 AM

Yes, the PC LE exists.

OMFG WHICH ONE TO BUY??
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« Reply #189 on: August 16, 2007, 02:55:20 AM »

Wow, both Alternative Press and Playboy liked the game?  That totally sold me.  slywink
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« Reply #190 on: August 16, 2007, 04:04:10 AM »

Quote from: Calvin on August 16, 2007, 02:46:34 AM

Quote from: Turtle on August 16, 2007, 02:29:28 AM

Yes, the PC LE exists.
OMFG WHICH ONE TO BUY??

If you haven't preordered the LE now, odds are you are NOT getting it (as Gamestop is the only place that's getting it, and they've already gotten in their orders).
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« Reply #191 on: August 16, 2007, 04:11:06 AM »

Quote from: Destructor on August 16, 2007, 04:04:10 AM

Quote from: Calvin on August 16, 2007, 02:46:34 AM

Quote from: Turtle on August 16, 2007, 02:29:28 AM

Yes, the PC LE exists.
OMFG WHICH ONE TO BUY??

If you haven't preordered the LE now, odds are you are NOT getting it (as Gamestop is the only place that's getting it, and they've already gotten in their orders).

pssht I will handle it.
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« Reply #192 on: August 16, 2007, 04:33:39 AM »

Quote from: Turtle on August 16, 2007, 02:02:46 AM

While I'm sure that one's fake, it's still possible that the game won't play until the release date.

Like they did with Half Life 2.  I swear, if I'm not able to play on launch day because their authentication servers are FUBAR'D, I'll... I'll.. I'll sit hear and fume, but I WILL BE FUMING FURIOUSLY!!!!!
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« Reply #193 on: August 16, 2007, 01:06:35 PM »

From the Eurogamer review, which is pretty well written:

"So, yes, the atmosphere and artwork is undeniably the thing that effortlessly grabs hold of the player, but BioShock is so much than an immersive tech demo poster child thanks to the amount of credibility that's been infused into every part of the game world: be it the combat, the exploration, the narrative, or the puzzling. It's a game that breaks down so well however you want to deconstruct it. And unlike so many shooters, this isn't a game that wilfully funnels you through narrow environments. The overarching nature of the game is still admittedly linear, but it's the kind of linearity that allows the player to poke around to your heart's content, and flit back and forth as and when you fancy sniffing out a few more secrets from a previously neglected area (and believe me, there'll be plenty). It's a game that will entice you to look at its map to explore, scavenge and go off the beaten track. And it's not just about the treasure hunt, either. With its subtle audio narrative forming as you go along, there's an even greater incentive to take you time - not only to discover yet more hidden audio diaries from the lost inhabitants, but because you're almost always rewarded for your explorational persistence."

Now granted, the reviewer sounds like he wants to have Bioshock's babies, but it's still a very compelling take on the game.
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« Reply #194 on: August 16, 2007, 01:34:30 PM »

Quote from: Punisher on August 16, 2007, 01:47:02 AM

Quote from: siege on August 16, 2007, 12:40:36 AM

Don't buy the PC version yet. You won't be able to play it.


That has to be fake......

It's not. There is another screen from the same guy that shows him installing it.

Also, I thought the LE came in a tin case? frown



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« Reply #195 on: August 16, 2007, 02:14:28 PM »

Okay, I'm kind of glad I didn't shell out for the collector's edition.  No tin case, cover art that I'm pretty blah about, and I'm really unimpressed with the Big Daddy figure.
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« Reply #196 on: August 16, 2007, 02:58:13 PM »

Quote from: Lockdown on August 16, 2007, 01:06:35 PM

From the Eurogamer review, which is pretty well written:

"So, yes, the atmosphere and artwork is undeniably the thing that effortlessly grabs hold of the player, but BioShock is so much than an immersive tech demo poster child thanks to the amount of credibility that's been infused into every part of the game world: be it the combat, the exploration, the narrative, or the puzzling. It's a game that breaks down so well however you want to deconstruct it. And unlike so many shooters, this isn't a game that wilfully funnels you through narrow environments. The overarching nature of the game is still admittedly linear, but it's the kind of linearity that allows the player to poke around to your heart's content, and flit back and forth as and when you fancy sniffing out a few more secrets from a previously neglected area (and believe me, there'll be plenty). It's a game that will entice you to look at its map to explore, scavenge and go off the beaten track. And it's not just about the treasure hunt, either. With its subtle audio narrative forming as you go along, there's an even greater incentive to take you time - not only to discover yet more hidden audio diaries from the lost inhabitants, but because you're almost always rewarded for your explorational persistence."

Now granted, the reviewer sounds like he wants to have Bioshock's babies, but it's still a very compelling take on the game.

for anyone who wants to read LD's post but prefer the black background.
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« Reply #197 on: August 16, 2007, 03:21:22 PM »

Quote from: CeeKay on August 16, 2007, 02:58:13 PM

Quote from: Lockdown on August 16, 2007, 01:06:35 PM

From the Eurogamer review, which is pretty well written:

"So, yes, the atmosphere and artwork is undeniably the thing that effortlessly grabs hold of the player, but BioShock is so much than an immersive tech demo poster child thanks to the amount of credibility that's been infused into every part of the game world: be it the combat, the exploration, the narrative, or the puzzling. It's a game that breaks down so well however you want to deconstruct it. And unlike so many shooters, this isn't a game that wilfully funnels you through narrow environments. The overarching nature of the game is still admittedly linear, but it's the kind of linearity that allows the player to poke around to your heart's content, and flit back and forth as and when you fancy sniffing out a few more secrets from a previously neglected area (and believe me, there'll be plenty). It's a game that will entice you to look at its map to explore, scavenge and go off the beaten track. And it's not just about the treasure hunt, either. With its subtle audio narrative forming as you go along, there's an even greater incentive to take you time - not only to discover yet more hidden audio diaries from the lost inhabitants, but because you're almost always rewarded for your explorational persistence."

Now granted, the reviewer sounds like he wants to have Bioshock's babies, but it's still a very compelling take on the game.

for anyone who wants to read LD's post but prefer the black background.

Thanks I had to high-light it to read it initially....silly LD
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« Reply #198 on: August 16, 2007, 03:32:01 PM »

I do that quite often without thinking.  Sorry about that.
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« Reply #199 on: August 16, 2007, 03:41:37 PM »

Quote from: siege on August 16, 2007, 01:34:30 PM

Also, I thought the LE came in a tin case? frown



Okay, who bought this where, damnit! I want this game now!
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