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Author Topic: [360] Mass Effect -- Two Weeks!  (Read 49873 times)
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mikeg
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« Reply #360 on: June 15, 2007, 10:28:44 AM »

I 'gree.  This game will not see the light this year. 
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« Reply #361 on: June 15, 2007, 11:52:00 AM »

I'm adopting a cold indifference to this game now. I'm sick of waiting.

And I mean that.
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« Reply #362 on: June 15, 2007, 12:03:07 PM »

Quote from: CeeKay on May 31, 2007, 03:07:51 PM

Quote
And I think Assassin's Creed is unofficially a 2008 release now.
I don't think I've even seen any rumors about that.  I'm pretty sure it got a big delay last year so hopefully they're about finished with it.

It was just announced for November release. 
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« Reply #363 on: June 15, 2007, 01:39:14 PM »

God those screens look good. And the November release date just announced? Sweet, this is a phenominal year for gaming. In any case, there's going to be some stiff competition between this and bioshock for GOTY. I personally think bioshock is going to win, just based on the previews that we've got so far. EGM and Gamespot have been gushing about it.
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« Reply #364 on: June 15, 2007, 01:42:12 PM »

Quote from: jimmyorr99 on June 15, 2007, 01:39:14 PM

God those screens look good. And the November release date just announced?

He was talking about assassin's creed.
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« Reply #365 on: June 15, 2007, 02:22:57 PM »

Quote from: Kevin Grey on June 15, 2007, 12:03:07 PM

Quote from: CeeKay on May 31, 2007, 03:07:51 PM

Quote
And I think Assassin's Creed is unofficially a 2008 release now.
I don't think I've even seen any rumors about that.  I'm pretty sure it got a big delay last year so hopefully they're about finished with it.

It was just announced for November release. 

You almost always make me a happy man KG.  KG for president in '08!
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« Reply #366 on: June 15, 2007, 05:49:31 PM »

Quote from: CeeKay on June 15, 2007, 07:21:55 AM

Quote from: metallicorphan on June 15, 2007, 05:58:00 AM

more screenies...i really need a release date now for this

Summer 2008.

Source?

www.ebgames.com and IGN are still showing Sept.3, 2007. Not the most reliable sources, but when coupled with ESRB's site with a rating on the game makes me wonder.... (Halo3 doesn't even have it's rating yet, and Bioshock does).

Quote from: www.esrb.com
Search Results
Your search by title 'Mass Effect' returned 1 Game Ratings.
     
Title Publisher Rating Content Platforms
Mass Effect Microsoft M  Blood, Partial Nudity,
Sexual Themes, Violence Xbox 360


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« Reply #367 on: June 15, 2007, 05:53:50 PM »

Quote from: Purge on June 15, 2007, 05:49:31 PM

Quote from: CeeKay on June 15, 2007, 07:21:55 AM

Quote from: metallicorphan on June 15, 2007, 05:58:00 AM

more screenies...i really need a release date now for this

Summer 2008.

Source?

www.ebgames.com and IGN are still showing Sept.3, 2007. Not the most reliable sources, but when coupled with ESRB's site with a rating on the game makes me wonder.... (Halo3 doesn't even have it's rating yet, and Bioshock does).

Quote from: www.esrb.com
Search Results
Your search by title 'Mass Effect' returned 1 Game Ratings.
     
Title Publisher Rating Content Platforms
Mass Effect Microsoft M  Blood, Partial Nudity,
Sexual Themes, Violence Xbox 360




Pessimism, my friend.
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« Reply #368 on: June 15, 2007, 05:54:50 PM »

Ah. Well, CK is rarely a source of coherence; I'm questioning why he's being used as a source for fact.
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« Reply #369 on: June 15, 2007, 06:43:29 PM »

I'm ready to bet money on early september at this point.
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« Reply #370 on: June 15, 2007, 06:50:34 PM »

I believe it will be realeased on a Tuesday.  Or a Wednesday.
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« Reply #371 on: June 15, 2007, 07:14:35 PM »

Quote from: IkeVandergraaf on June 15, 2007, 06:50:34 PM

I believe it will be realeased on a Tuesday.  Or a Wednesday.

i reckon a friday icon_wink,(me being in the UK)LOL

and didnt C and VG say september,and then Bioware deny that?
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« Reply #372 on: June 16, 2007, 12:25:23 AM »

Quote from: Purge on June 15, 2007, 05:49:31 PM

Quote from: CeeKay on June 15, 2007, 07:21:55 AM

Quote from: metallicorphan on June 15, 2007, 05:58:00 AM

more screenies...i really need a release date now for this

Summer 2008.

Source?

no source, just a random guess extrapolated from the way the wind was blowing, the shadow of a spider climbing on the wall and the 50th number of Pi.
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« Reply #373 on: June 22, 2007, 06:33:43 PM »

i am refusing to let this thread get buried,LOL

here are a few more screenshots from teamxbox entitled 'The rise and fall of the Krogan'












'Today, BioWare released more info the game's reptilian race, The Krogan. In this second part, the developer reveals the Krogan's tragic history and their waning foothold in the galaxy. They also released new screenshots and 3D render.

Roughly 2000 years ago the krogan were a primitive tribal species trapped on a world suffering through a nuclear winter of their own making. They were liberated by the salarians, who "culturally uplifted" the krogan by giving them advanced technology and relocating them to a planet not cursed with lethal levels of radiation, toxins, or deadly predators.

But the salarian intervention was not without an ulterior motive. At the time, the Citadel was engaged in a prolonged galactic war with the rachni, a race of intelligent space-faring insects.

The salarians hoped the krogan would join the Citadel forces as soldiers to stand against an otherwise unstoppable foe. The plan worked to perfection: within two generations the rapidly breeding krogan had the numbers to not only drive the advancing rachni back, but pursue them to their home worlds and eradicate the entire species.



For a brief period the krogan were hailed as the saviors of the galaxy. However, without the harsh conditions of Tuchanka to keep their numbers in check, their population exploded. Overcrowded and running out of resources on their new home planet, the krogan spread out to forcibly claim other worlds...worlds already inhabited by races loyal to the Citadel.

The so-called Krogan Rebellions continued for nearly three centuries. The krogan sustained massive casualties, but their incredible birth-rate kept their population steadily increasing. Victory seemed inevitable. In desperation, the Council turned to the recently discovered Turian Empire for aid. The turians unleashed the genophage on the krogan home worlds: a terrifying bio-weapon engineered by the salarians. The genophage caused near total infant mortality in the krogan species, with only 1 birth in every 1000 producing live offspring.
 


No longer able to replenish their numbers, the krogan were forced to accept the turian terms of surrender. For their role in quelling the Krogan Rebellions the turians were rewarded with a seat on the Citadel Council. The krogan, on the other hand, still suffer from the incurable effects of the genophage. Over the last millennium krogan numbers have steadily declined, leaving them a scattered and dying people. Faced with the certainty of their extinction as a species, most krogan have become individualistic and completely self-interested. They typically serve as mercenaries for hire to the highest bidder, though many still resent and despise the Citadel races who condemned them to their tragic fate.


http://news.teamxbox.com/xbox/13780/Mass-Effect-The-Rise-and-Fall-of-the-Krogan/
« Last Edit: June 22, 2007, 06:36:35 PM by metallicorphan » Logged

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« Reply #374 on: June 22, 2007, 07:57:20 PM »

Anyone know what the projected length of this game will be? I know its a hard thing to quantify, just a ball park figure is what I'm looking for.
IE: 20hrs, 40hrs, or may I dare believe more?
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« Reply #375 on: June 22, 2007, 08:32:27 PM »

The more I read about this game, the more worried I become about the game being spread too thin. Lots of worlds to explore, tons of people to meet, but none of it being all that exciting because perhaps there is simply too much content. Anyone else concerned about this?
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« Reply #376 on: June 22, 2007, 10:00:37 PM »

Quote from: Arclight on June 22, 2007, 07:57:20 PM

Anyone know what the projected length of this game will be? I know its a hard thing to quantify, just a ball park figure is what I'm looking for.
IE: 20hrs, 40hrs, or may I dare believe more?

From memory (i.e. it may very well be incorrect), I believe the designers said that the main quest of the game would run about 25 - 35 hours. But if you do all the side quests and stuff, the game might last double that.
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« Reply #377 on: June 22, 2007, 10:37:38 PM »

This game takes one step closer to being pure awesome.
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« Reply #378 on: June 23, 2007, 05:30:54 AM »

Quote from: Ridah on June 22, 2007, 08:32:27 PM

The more I read about this game, the more worried I become about the game being spread too thin.

 Anyone else concerned about this?

well i am now!!! disgust

hopefully it wont be,espcially if its gonna be a trilogy,so there must be plenty to be had for a trilogy in the first place

what i have seen up to now,has been quite a lot really....the bar(cantina)scene,the shooting and formation...i am hoping the story is something that will really be up there with the best,like FF7 when you first played that(i can hope cant i?)
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« Reply #379 on: June 23, 2007, 05:53:39 AM »

I played Baldur's Gate 2 for probably 150 hours, and it was almost all enjoyable.  I have no doubt that Bioware can create a game with a ton of interesting content.
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« Reply #380 on: June 23, 2007, 06:18:15 AM »

Quote from: EddieA on June 23, 2007, 05:53:39 AM

I played Baldur's Gate 2 for probably 150 hours

my mind is boggled on a single player game has that much playtime-  was it one single play through or multiple plays?
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« Reply #381 on: June 23, 2007, 07:24:40 AM »

Just one playthrough, and that's not even my record.  My final playtime on Dark Cloud 2 for the PS2 was 196 hours, and there was a lot I didn't do.
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« Reply #382 on: June 23, 2007, 08:26:29 AM »

no,the most i have is about 100hrs on oblivion with the one playthrough..i have completed all the main story(all achievements as well)but have a lot of side quests to do still
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« Reply #383 on: June 23, 2007, 02:18:04 PM »

Quote from: EddieA on June 23, 2007, 07:24:40 AM

Just one playthrough, and that's not even my record.  My final playtime on Dark Cloud 2 for the PS2 was 196 hours, and there was a lot I didn't do.

 bowdown

I think I had about 80 hours with Oblivion, but alot of that was me stepping away from the PC to do something and forgetting that I left the game running.
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« Reply #384 on: June 23, 2007, 02:58:45 PM »

My BG2 time was definitely between 150-200 hours.  Bioware did an amazing job of providing a huge variety of great content in that game. 
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« Reply #385 on: June 23, 2007, 03:01:51 PM »

Ditto on Baldur's Gate 2; I know I spent upwards of 100 hours on that game, and Dragon Quest 8 also took me 100 hours before I put it down after getting the "real" ending. Final Fantasy XII I spent about 85 hours on to finish, and I still have a ton of sidequesting yet to do someday.

I'd be thrilled with a 25-35 hour main quest in Mass Effect with lots of optional content. icon_biggrin
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« Reply #386 on: June 23, 2007, 03:15:32 PM »

Quote from: CeeKay on June 23, 2007, 02:18:04 PM

I think I had about 80 hours with Oblivion, but alot of that was me stepping away from the PC to do something and forgetting that I left the game running.

If I remember right, I chalked up just over 110 hours before I finally 'beat' Oblivion. Very, very few games ever draw me in for that long anymore though, as I simply don't have the time to devote to them.
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« Reply #387 on: June 23, 2007, 04:23:14 PM »

Quote from: Kevin Grey on June 23, 2007, 02:58:45 PM

My BG2 time was definitely between 150-200 hours.  Bioware did an amazing job of providing a huge variety of great content in that game. 

With TOB, so was mine. I intend to replay it one day too-it was just so full of sheer brilliance that it needs to be played again.
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« Reply #388 on: June 23, 2007, 04:30:49 PM »

Quote from: Calvin on June 23, 2007, 04:23:14 PM

Quote from: Kevin Grey on June 23, 2007, 02:58:45 PM

My BG2 time was definitely between 150-200 hours.  Bioware did an amazing job of providing a huge variety of great content in that game. 

With TOB, so was mine. I intend to replay it one day too-it was just so full of sheer brilliance that it needs to be played again.

hmmmm.... they have BG 1&2 on Gametap.  I wonder if they have expansions included in the download.....
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« Reply #389 on: June 23, 2007, 05:55:12 PM »

Quote from: CeeKay on June 23, 2007, 04:30:49 PM

Quote from: Calvin on June 23, 2007, 04:23:14 PM

Quote from: Kevin Grey on June 23, 2007, 02:58:45 PM

My BG2 time was definitely between 150-200 hours.  Bioware did an amazing job of providing a huge variety of great content in that game. 

With TOB, so was mine. I intend to replay it one day too-it was just so full of sheer brilliance that it needs to be played again.

hmmmm.... they have BG 1&2 on Gametap.  I wonder if they have expansions included in the download.....

Bye Bye life!

Chalk me up as another who spent well over 100 hours with BG2.
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« Reply #390 on: June 23, 2007, 06:36:26 PM »

Quote from: Eightball on June 23, 2007, 05:55:12 PM

Quote from: CeeKay on June 23, 2007, 04:30:49 PM

Quote from: Calvin on June 23, 2007, 04:23:14 PM

Quote from: Kevin Grey on June 23, 2007, 02:58:45 PM

My BG2 time was definitely between 150-200 hours.  Bioware did an amazing job of providing a huge variety of great content in that game. 

With TOB, so was mine. I intend to replay it one day too-it was just so full of sheer brilliance that it needs to be played again.

hmmmm.... they have BG 1&2 on Gametap.  I wonder if they have expansions included in the download.....

Bye Bye life!

Chalk me up as another who spent well over 100 hours with BG2.

put me in that group as well...did everything i could possibly find in BG2+ToB and loved every minute of it.  the size of that game is mind-boggling, but every bit of it is fantastic.
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« Reply #391 on: June 29, 2007, 06:44:04 PM »

just a few more of that Krogan thing,check out the scars on its face...and  the backgrounds,hopefully that will be one planet of many that we will be able to explore fully










from teamxbox:
Today, BioWare released more info the game's reptilian race, The Krogan. Below is the description of Urdnot Wrex, a Krogan Battle Master.

Urdnot Wrex is one of the last krogan Battle Masters: rare individuals that combine powerful biotic abilities with the devastating firepower of advanced weaponry. Born into clan Urdnot, he quickly gained fame for his prowess in battle. He became a leader of one of the smaller Urdnot tribes while still a youth: the youngest krogan to be granted the honor in 1000 years… until he was betrayed by his own people.

The betrayal opened Wrex’s eyes to the truth about the krogan: most would rather die in battle than try to rebuild their society through peaceful means. Realizing the warrior culture that once valued courage, strength and honor had been reduced to glorifying pointless violence Wrex turned his back on the rest of the krogan.

Over the past three centuries he has served no master but himself, working as a bodyguard, mercenary, soldier of fortune and bounty hunter; there is little in the galaxy that can still surprise him. He doesn’t speak often, but when he does his words are direct and often shockingly blunt - and people tend to listen.

Despite his brutish appearance, Wrex rarely loses his temper; the mere threat of his anger is usually enough to get what he wants. When his fury is unleashed, however, it is a truly terrifying sight.

><><><><><><><><><>


still no official release date mad
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« Reply #392 on: July 05, 2007, 01:14:12 PM »

I just ordered the Mass Effect paper back. Then I will put myself into suspended animation until the release date.  saywhat
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« Reply #393 on: July 05, 2007, 04:21:45 PM »

Quote from: Scoop20906 on July 05, 2007, 01:14:12 PM

I just ordered the Mass Effect paper back. Then I will put myself into suspended animation until the release date.  saywhat

I actually just decided to break down and buy it-I will pick it up tonight or tomorrow for my now much longer metro ride. I can't wait for this game, but at this point I think if we don't hear anything about September soon its likely a pipe dream.
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« Reply #394 on: July 05, 2007, 04:59:47 PM »

Quote from: Calvin on July 05, 2007, 04:21:45 PM

Quote from: Scoop20906 on July 05, 2007, 01:14:12 PM

I just ordered the Mass Effect paper back. Then I will put myself into suspended animation until the release date.  saywhat

I actually just decided to break down and buy it-I will pick it up tonight or tomorrow for my now much longer metro ride. I can't wait for this game, but at this point I think if we don't hear anything about September soon its likely a pipe dream.

You know, I'm actually okay with that.  I'd rather Mass Effect gets pushed back rather than get caught up in the fall glut of mega-releases.
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« Reply #395 on: July 05, 2007, 05:05:52 PM »

I'm more and more convinced that Bioware has their hands full on technical issues with the game.  Given that there hasn't been one massive delay but a series of incremental 3-4 month delays it feels like they were basically like "whew, content complete.  Now just to optimize and bug fix- wha?!  The game *is* optimized and we're still only at 8-9 FPS?  Somebody call Epic!"

Here's hoping that there is some good news next week at E3. 
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« Reply #396 on: July 05, 2007, 05:08:40 PM »

Quote from: Kevin Grey on July 05, 2007, 05:05:52 PM

I'm more and more convinced that Bioware has their hands full on technical issues with the game.  Given that there hasn't been one massive delay but a series of incremental 3-4 month delays it feels like they were basically like "whew, content complete.  Now just to optimize and bug fix- wha?!  The game *is* optimized and we're still only at 8-9 FPS?  Somebody call Epic!"

Here's hoping that there is some good news next week at E3. 

My appointment to see it is on Friday.  So much for "not showing it at E3". 
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« Reply #397 on: July 05, 2007, 05:13:12 PM »

Quote from: Knightshade Dragon on July 05, 2007, 05:08:40 PM

My appointment to see it is on Friday.  So much for "not showing it at E3". 

Yeah, that is evidence enough that while their official stance has been "no release date announced" they thought it would be out before E3 just a few months ago. 
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« Reply #398 on: July 05, 2007, 05:42:25 PM »

Quote from: Kevin Grey on July 05, 2007, 05:13:12 PM

Quote from: Knightshade Dragon on July 05, 2007, 05:08:40 PM

My appointment to see it is on Friday.  So much for "not showing it at E3". 

Yeah, that is evidence enough that while their official stance has been "no release date announced" they thought it would be out before E3 just a few months ago. 
Kevin-I think you are right, and I think its a pretty poorly guarded industry "secret" that the technical difficulties are what is holding them back. They are putting the main quest at 30-40 hours (read 30 max) and the sidequests at another 20 (read 15)-so we can presume that barring anything unforseen, the game is content complete, feature locked, and probably relatively bug free. I think its also safe to presume that the slowdown and chopiness in nearly every video continues to be the issue. I mean, we have a game here that literally might be the best looking thing, ever-and it needs to run seamlessly and with explosions and bang bang shooting and all that jazz. I wouldn't be surprised at all if the next delay (and I hope there isn't one) is to fix the framerates.
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« Reply #399 on: July 05, 2007, 05:48:43 PM »

Quote from: Calvin on July 05, 2007, 05:42:25 PM

I wouldn't be surprised at all if the next delay (and I hope there isn't one) is to fix the framerates.

I just hope that they don't bork the visuals too heavily in the process.  I'm not one to favor graphics over gameplay but it would be a shame after all of these incredible looking shots to have them radically scale everything back to get it running smoothly. 
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