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Author Topic: [360] State of Decay (formerly Class3)  (Read 1170 times)
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CeeKay
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« on: February 03, 2011, 09:32:35 PM »

open world zombie game?

 IN!!

they have a QA about the game here.
« Last Edit: August 22, 2012, 12:24:39 PM by CeeKay » Logged

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« Reply #1 on: February 03, 2011, 10:22:41 PM »

hmm,it's an XBL arcade game as well


seems there is Class4 as well
Quote
‘Class3′ is the codename for the ambitious zombie-survival open world game currently under development at Undead Labs for release as an Xbox LIVE Arcade title. ‘Class4′ is the codename for the subsequent zombie-survival online world game that we will develop by building on the Class3 platform. In other words, Class3 runs on your Xbox 360 and supports 1-2 players via Xbox LIVE or on the same screen, while Class4 will provide a much larger server-hosted world for thousands of simultaneous players

gonna keep my eye on this
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« Reply #2 on: February 18, 2012, 12:47:16 PM »

apparently,this is still happening,found a new Q and A dated 10th February 2012

Undead Labs Q and A

just the first question is enough to make me excited still for this

Quote
Question from ‘Sorryaboutmyverbaldiarreah’: Will there be load screens when entering different regions (ex: a house) and will we be able to enter all buildings?

Class3 is a true open-world game, so conveying a sense of freedom and the joy of exploration is a core pillar of the game. We don’t want you debating whether the load time is a price worth paying for entering a building, so we’ve invested in the technology to allow the world to be seamless with no loading screens.

Whether all buildings could be entered was a significant debate early in the project. It takes a substantial amount of time to model the interiors of every building, of course, but more importantly, we don’t want to create a game that forces you to enter hundreds of mostly empty buildings to find the cool stuff. Ultimately we were able to solve both of these issues, so yes, you will be able to enter every building in the game, unless there is some visible reason why you shouldn’t be able to (e.g. it is collapsed, or burned out).


here is the Spy Cam footage,which gives you a sneak peak at Undead Labs studios and also some footage from the game
youtube-2minutes



video (motion screenshot)here of what the game looks like with the help of the CryENGINE 3
Youtube-50seconds


no release date yet but more news on Class 3 promised in the Spring


i would guess they will see how well Class 3 does before Class 4 gets into gear,but if they are still expecting Class 4 to be a proper MMO(or Online World Game as they call it),then i reckon it will be a next gen game,Class 4 would be a waste of time for the 360,IMO
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« Reply #3 on: June 23, 2012, 08:15:30 PM »

A New Q and A dated from June 22nd


seems to still be happening thankfully,although still no release date
Quote
Will the game be available on the new Xbox 720?

The what? Anyway, nope. The Xbox 360 is the exclusive console platform for Class3.



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« Reply #4 on: August 22, 2012, 07:44:52 AM »

Now called 'State of Decay'

pretty cool Video in the link

The Kotaku story says its also due for PC as well as XBLA
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« Reply #5 on: August 29, 2012, 07:36:30 AM »

as you may tell from the posts,i am quite excited about this

now with more farming(Video in the link)
http://kotaku.com/5938760/zombie-games-can-be-about-farming-too
http://www.youtube.com/watch?v=87ycetF_x5Q&feature=player_embedded#!

That music reminds me of a game and i can't put my finger on it,I want to say Dark Cloud,but i really only played that at the start of PS2 and can not remember the music at all,its just the Sim part of it.....I know the Music DOES remind me of that Avatar Legends XBLI game from last year
« Last Edit: September 20, 2012, 08:35:26 AM by metallicorphan » Logged

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« Reply #6 on: September 20, 2012, 08:31:34 AM »

Eurogamer have more info on this and a new Video(which i have put below,as it's Youtube)

Quote
Here's how it works; You begin the game as a preset character, but as you rescue other folks they can be recruited into your enclave. From there you can select any character in your group to play as. Each will have different stats and operate on a stamina meter. Play as one character for too long and they'll get exhausted or injured and you'll have to swap them for another.

"That's where a lot of the emergent strategy of the game comes in," says writer Travis Stout, who previously worked on Fallout: New Vegas. "Now the guy that's really good at fighting zombies is tired, so maybe for the next chunk of gameplay I should focus on building my base because I'm now playing as the guy who has the construction skill bonus."

Quote
"Some of them [bases] are in the middle of urban areas, which means it's great for finding supplies because there's a grocery store across the street and a hardware store down the block, but it also means that you're in the middle of zombie central. Some of the bases are out in the country and they're these big, sprawling farmhouses, which means you have a lot more room to expand, but it also means you're farther from the vital supplies that you need."

When asked if you could make any structure a base Stout explains, "You can make any structure an outpost, which is a temporary way-station that creates a safe area around the building and gives you a place where you can stop in and restock. In terms of an actual specific home base where all of your people hang out and you can build upgrades, there are specific locations." While he can't say an exact number, he says there "are a fair number of them."


Quote
Adding extra gravitas to the already ambitious concept is that every character has permadeath, so if they die once, that's it for them. As such, you likely won't be able to see how everyone's story plays out on a single playthrough. "You might miss the ultimate culmination of some guy's story if he dies 20 minutes in, but hey, that's what replays are for," says Stout.

The cast will consist of about 50 characters, though less than half of them have unique stories. The rest will be randomised NPCs, though Undead Labs claims that even these characters will have personalities, albeit less developed ones. "Everybody has a personality and everybody has some unique dialogue lines," notes Stout.

If one of the character that you are playing as dies,you will remain in the world as a Zombie

http://www.youtube.com/watch?v=U8yvLrjnGdU&feature=player_embedded
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« Reply #7 on: September 20, 2012, 02:54:38 PM »

I got to play this at PAX Prime and thought it was very cool.  Excited for it to come out.
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« Reply #8 on: September 20, 2012, 08:28:48 PM »

I just saw 360 state of decay and thought wtf? I know it's old but... Roll Eyes
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« Reply #9 on: November 02, 2012, 11:35:30 PM »

This is really looking impressive now,with this new video and the others looks like it could be a great addition to XBLA(and PC)


Note that this says Alpha build
http://www.youtube.com/watch?feature=player_embedded&v=ukPTxJEsTRU#!
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« Reply #10 on: November 19, 2012, 03:53:53 AM »

11-16-2012 update, with a nice ending note:

Quote
Yesterday we delivered a massive Content Complete milestone to Microsoft, which means the focus from here is polish, bug fixing, tuning, and balancing. The end of the road is in sight. We’re incredibly excited to get State of Decay into your hands. Thanks for being with us so far.
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« Reply #11 on: January 11, 2013, 07:40:32 PM »

tactics video, along with a day by day survival guide.
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« Reply #12 on: January 12, 2013, 12:01:52 AM »

Have we got a release date for this yet,i can't wait for it!
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« Reply #13 on: April 13, 2013, 11:52:00 AM »

Quote from: metallicorphan on January 12, 2013, 12:01:52 AM

Have we got a release date for this yet,i can't wait for it!

Yes we have MO,its June

New Trailer in the link
Quote
The open world allows for players to band together and build themselves a home. That lovely domicile will even have windows, which you can jump through in case of undead invasion. The trailer also spends a generous amount of time on vehicles, showcasing the different types of automobiles (and related carnage) available to players.

The team at Undead Labs seems to have a wonderful rapport with the community, having recently answered more than thirty questions posed by fans. In addition, there is a wealth of detail about the different elements that come together in State of Decay to create a more fleshed out model of a zombie apocalypse than we've seen before. June can't drag itself here soon enough, but at least you have our PAX East 2013 preview of the title to keep you occupied.
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« Reply #14 on: April 13, 2013, 04:31:24 PM »

June?  but I want it nooooowwwwwwww!!!!!!
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