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Author Topic: [360,PS3,XB1,PS4] MGS5: The Phantom Pain  (Read 8820 times)
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leo8877
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« Reply #120 on: November 04, 2013, 09:23:34 PM »

Ground Zeroes out in the Spring of 2014, Phantom Pain to follow.

http://www.giantbomb.com/articles/metal-gear-solid-ground-zeroes-arrives-next-spring/1100-4779/
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« Reply #121 on: December 10, 2013, 03:39:13 AM »

It's been set for March 18, and will cost $30 
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« Reply #122 on: December 10, 2013, 03:44:26 AM »

and apparently, the XB versions will get a special mission.  Raiden against a base full of body Snatchers.  looks like a geek out playground mixing Revengeance and Kojima's earlier game, Snatcher. 
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metallicorphan
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« Reply #123 on: December 10, 2013, 08:11:48 AM »

That's interesting because that is at least a better exclusive than PS4's MGS1 Snake skin
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« Reply #124 on: December 10, 2013, 08:11:56 AM »

Quote from: Caine on December 10, 2013, 03:39:13 AM

sweet!
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metallicorphan
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« Reply #125 on: February 13, 2014, 07:04:56 PM »

Kojima: MGS5 on PS4 renders at 1080p and 60fps with room to spare

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"I think, between the home consoles available in the domestic market, the PS4 is the best," Kojima said. "It's also excellent for graphics, being able to render 1080p at 60fps with room to spare."

"Since it does it a little better than other hardware, the image quality of the PS4 is the most beautiful. It's the closest to the photorealistic quality we are aiming at."
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« Reply #126 on: February 22, 2014, 05:22:48 PM »

GameInformer has a 2 page interview with Hideo,its a good read



Quote
Big Boss is in a coma between Ground Zeroes and The Phantom Pain. However, Liquid Snake reveals in the first Metal Gear Solid that Big Boss was in a coma when the Les Enfants Terribles cloning program started, which was years earlier. How many times has Big Boss been in a coma?
Thereís only once heís in a coma, and to explain that you need to play towards the end of The Phantom Pain. There it will come together. Youíll be like ďOh, thatís what happened!Ē
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« Reply #127 on: June 09, 2014, 03:19:03 PM »

Leaked E3 trailer, in Japanese. 

https://www.youtube.com/watch?feature=youtu.be&v=dKu6Sqh5PDI&app=desktop

I expect this will be part of either MS' conference today or during the Sony one later
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Caine
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« Reply #128 on: June 20, 2014, 08:27:29 PM »

30 minute E3 demo. 
http://www.polygon.com/2014/6/19/5823736/metal-gear-solid-5-the-phantom-pain-e3-theatre-demo

Damn, this looks awesome.  Love the options to go hot/silent how you want and how you improve Mother Base as you go along.  Seeing the world in action, I think this will be amazing. 
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« Reply #129 on: September 18, 2014, 02:43:39 PM »

20 minutes of new footage from TGS.  Jungle environment and using Quiet in a mission, plus some new abilities. 
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« Reply #130 on: September 18, 2014, 02:57:53 PM »

There's a cutscene after this mission ends and someone just transcribed it.  Note that it does have a bit of a spoiler-ish quality about Quiet, just in case you want to avoid it.  Either way, I recommend listening to the music in the background.  It's pretty nice.

Original
Transcribed
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Caine
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« Reply #131 on: September 18, 2014, 03:42:25 PM »

Ok, last bit for now, I swear.

HK just stated that MGS V will be out.......



in 2015

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« Reply #132 on: September 18, 2014, 03:52:34 PM »

ok, I lied.  There's a MGS themed PS4 coming too, in case you missed the Destiny console.

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Turtle
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« Reply #133 on: September 19, 2014, 01:31:28 PM »

Heh, guess not only can Japanese designers not stand having women with decent working clothes on, they can't stand them actually talking too.
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EngineNo9
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« Reply #134 on: September 20, 2014, 05:12:48 PM »

Aw man, it sucked coming into this thread and seeing metallicorphan posting all over it and then realizing it was all old.   icon_frown

Anyway, from what I hear this is supposed to be a very non-standard Metal Gear Solid game, right?  More of an open world, tackle-it-how-you-want sort of deal? 

Is there any hope of this being a fun stealth game for somebody like me who reeeeeeeeeeeeally couldn't give a shit about the story and cutscenes in an MGS game?  (and in fact finds those elements to be a huge turn off)
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« Reply #135 on: September 20, 2014, 07:53:27 PM »

Considering that MGS games are all 90% cutscene, sometimes literally. You might want to look elsewhere.

That said, Ground Zeroes, while short, was actually pretty promising. It really was quite open and they change up the formula nicely, while still staying somewhat true. It's almost a better splinter cell game than the latest splinter cells have been, on an open base to boot.

There's aspects that make things easier or harder for the kind of gamer you are, and you can turn them off or choose not to use them. Tagging enemies far cry style is in, and you'll see them wherever they are through walls. However if you get spotted, you get reflex time where time slows down and you can pop off a headshot.

When the full game comes out, I'll probably play with all the helpers on since it just heightens the idea that Big Boss was a bad ass.
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Caine
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« Reply #136 on: September 23, 2014, 02:55:57 PM »

I'd totally recommend picking up GZ to see if you like the new style.  Turtle nails it on the head.  This plays a lot like Kojima's take on Splinter Cell.  Story wise, it won't make much sense, but if you are just going in for the gameplay, you can ignore the deeper reasons behind the character's actions.  GZ and PP are much darker games in their tone and have some pretty mature/graphic scenes.  There are some intentionally funny moments too, but it's mostly optional. 

PP is going to have a large open world in at least two different environments, with missions that let you approach them in your own way and also reacts to your previous missions.  They've said that if you were seen to use silent headshots a lot, then the enemy would start using helmets.  They would beef up security if you hit them with force.  Add light if you were found sneaking through.    It makes the game a lot more logical than simply moving through a linear campaign structure. 
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« Reply #137 on: March 03, 2015, 06:30:59 PM »

Release date leaked

September 1, 2015

happydance
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« Reply #138 on: March 03, 2015, 06:55:58 PM »

in case anyone is interested, here is the announcement video for now
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« Reply #139 on: August 24, 2015, 02:46:00 PM »

Reviews are hitting today and they look good.

Gamespot - 100

Quote
After dozens of hours sneaking in the dirt, choking out enemies in silence, and bantering with madmen who wish to cleanse the world, The Phantom Pain delivers an impactful finale befitting the journey that preceded it. It punches you in the gut and tears open your heart. The high-caliber cutscenes, filled with breathtaking shots and rousing speeches, tease you along the way. Your fight in the vast, beautiful, and dangerous open world gives you a sense of purpose. The story is dished out in morsels, so you'll have to work for the full meal, but it's hard to call it "work" when controlling Big Boss feels so good, with so many possibilities at your fingertips.

EGM - 95

Quote
Even Metal Gear Solid V: The Phantom Painís missteps show a certain boldness that is absent from the big budget games space. It is unafraid to experiment, not just on the franchiseís structure, but on mechanics readily established as standards in the industry. Delivering the most realized open-world stealth game to date in addition to the customizability for players to approach every challenge however they see fit, The Phantom Pain not only changes the rules of the Metal Gear Solid series, ultimately altering the trajectory of the franchise, if it does continue, while simultaneously changing the idea of what can be accomplished with an open world game, both narratively and mechanically.

Gametrailers - 93

Quote
Make no mistake, though, the Phantom Pain is excellent. It expands and enriches Metal Gear Solid without compromising the qualities that make the series so beloved. Despite the huge scope, hollywood talent, and technical flashiness, thereís a subtlety to the Phantom Pain thatís truly captured our hearts. Even now weíre still turning its events over and over again in our minds. So rarely do game stories demand so much consideration. Decades later, itís incredible that Metal Gear can still captivate, inspire, and amaze. The Phantom Pain is another significI ant addition to an enduring legacy.
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forgeforsaken
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« Reply #140 on: August 24, 2015, 09:30:13 PM »

I'm kind of interested in this one despite not liking the previous MGS games.  Ground Zeroes had good mechanics, and this in a big open world sounds good.  I hear it's less crazy with the cutscenes too.
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Ridah
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« Reply #141 on: August 24, 2015, 09:57:35 PM »

I'm excited but I'm getting burnt out on all the massive, open-world, 40+ hour games  paranoid
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« Reply #142 on: August 25, 2015, 03:35:38 PM »

Quote from: Ridah on August 24, 2015, 09:57:35 PM

I'm excited but I'm getting burnt out on all the massive, open-world, 40+ hour games  paranoid

Me too
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« Reply #143 on: August 26, 2015, 02:14:48 AM »

Is there an easy way to watch all the cutscenes from all the previous games?  I assume they're on youtube, but didn't know if you guys had a better way to find/view them.
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« Reply #144 on: August 26, 2015, 03:22:51 PM »

Man, this went from "no way" to "can't miss." I need another open world game like I need a hole in the head, and I haven't even played a Metal Gear game since the first one on NES, but it sounds soooooo good.
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« Reply #145 on: August 26, 2015, 04:22:00 PM »

Quote from: ATB on August 26, 2015, 02:14:48 AM

Is there an easy way to watch all the cutscenes from all the previous games?  I assume they're on youtube, but didn't know if you guys had a better way to find/view them.

You realize that would take many, many hours? There's a cutscene in one of the games that's over an hour long. There are some decent summaries of the story up until this point, I've watched/read a few of them and... still don't really get it aside from the really high level stuff.
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« Reply #146 on: August 26, 2015, 04:22:44 PM »

Quote from: YellowKing on August 26, 2015, 03:22:51 PM

Man, this went from "no way" to "can't miss." I need another open world game like I need a hole in the head, and I haven't even played a Metal Gear game since the first one on NES, but it sounds soooooo good.

I finally got around to playing Ground Zeroes and was blown the fuck away. I couldn't believe how cinematic it was. Between that and the glowing reviews I have to play PP.
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« Reply #147 on: August 26, 2015, 05:16:42 PM »

Quote from: Ridah on August 26, 2015, 04:22:00 PM

Quote from: ATB on August 26, 2015, 02:14:48 AM

Is there an easy way to watch all the cutscenes from all the previous games?  I assume they're on youtube, but didn't know if you guys had a better way to find/view them.

You realize that would take many, many hours? There's a cutscene in one of the games that's over an hour long. There are some decent summaries of the story up until this point, I've watched/read a few of them and... still don't really get it aside from the really high level stuff.


You might want to check this playlist, ATB

Metal Gear Movies

Keep in mind, the only ones which take place before TPP are MGS3, MGS Portable Ops, Peace Walker, and Ground Zeroes.  You can probably skip Portable Ops and just play Ground Zeroes.  I'd recommend that in any case as it directly leads into TPP and also features the same mechanics on a smaller scale.  It's also free on Games with Gold this month iirc.
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« Reply #148 on: August 27, 2015, 09:02:16 PM »

Problem is the games are so self-reverential and I haven't played anything since MGS4.  I don't mind taking the time to get caught up as I don't plan on buying it at launch anyway (MGS4 was the reason I bought the PS3).

Additionally, I have completely lost track of who is who and what the overarching narrative is.  I thought MGS4 was the perfect conclusion, but I cannot remember anything that happened in it. smile

Edit: Thanks fo rthe link Caine!
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« Reply #149 on: August 27, 2015, 09:05:08 PM »

And now for a completely out of context mini review:

Destructoid - 9/10
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...you'll spend hours customizing all your junk here
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Caine
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« Reply #150 on: August 27, 2015, 09:15:49 PM »

Quote from: ATB on August 27, 2015, 09:02:16 PM

Problem is the games are so self-reverential and I haven't played anything since MGS4.  I don't mind taking the time to get caught up as I don't plan on buying it at launch anyway (MGS4 was the reason I bought the PS3).

Additionally, I have completely lost track of who is who and what the overarching narrative is.  I thought MGS4 was the perfect conclusion, but I cannot remember anything that happened in it. smile

Edit: Thanks fo rthe link Caine!

ATB, this line from Destructoid seems to address your very concern

Quote
For those of you who are curious, you won't be completely lost if you haven't played previous games in the series, but Snake Eater and Peace Walker knowledge will definitely up your enjoyment of the narrative
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ATB
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« Reply #151 on: August 28, 2015, 01:32:45 AM »

Quote from: Caine on August 27, 2015, 09:15:49 PM

Quote from: ATB on August 27, 2015, 09:02:16 PM

Problem is the games are so self-reverential and I haven't played anything since MGS4.  I don't mind taking the time to get caught up as I don't plan on buying it at launch anyway (MGS4 was the reason I bought the PS3).

Additionally, I have completely lost track of who is who and what the overarching narrative is.  I thought MGS4 was the perfect conclusion, but I cannot remember anything that happened in it. smile

Edit: Thanks fo rthe link Caine!

ATB, this line from Destructoid seems to address your very concern

Quote
For those of you who are curious, you won't be completely lost if you haven't played previous games in the series, but Snake Eater and Peace Walker knowledge will definitely up your enjoyment of the narrative

That's fine. I'm kind of interested in boning up on the lore anyway... I watched the Metal Gear video already and man did I love that game on the NES.  Skipped 2, and am now working on MGS1.  IT's 4 hours long. Gonna be a few weeks I think. slywink
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