The Soulcalibur series was a big hit when it hit the Dreamcast. Some might even consider it a system seller. Since then a version it has appeared on every home console except for the Wii. The portables have been left out in the cold though. That is until Soulcalibur: Broken Destiny for the PSP. Is this version worthy of the Soulcalibur name?
In fact, when you first look at the game you’ll be shocked at how good Broken Destiny looks on the PSP. Soulcalibur has always been a great looking game for each console it’s graced, but it
If you have played Soulcaibur IV, then Broken Destiny should be familiar territory. Some of the familiar faces from previous Soulcalibur games are instantly recognizable like Voldo, Nightmare, Mitsurugi, Taki, Siegfried, and Cervantes. Some characters are weak but fast, while others are slow but strong. Some characters specialize in long range weapons and others have short ones. What you won’t find are the Star Wars characters injected into the Soulcalibur universe. While it was an interesting experiment, it wasn’t the best fit.
That doesn’t mean that Broken Destiny doesn’t have any new characters. Kratos is the newest member to the Soulcalibur universe, and he fits in real nicely. The twin blades fit in this setting better than the sci-fi light sabers. The movements of the twin blades are unique because of the attached chains. This extends the attack range Kratos has, making him do well in both close and long-range combat.
If you don
Some nuances from Soulcalibur 4 have been included in Broken Destiny. The Soul Gauge dwindles down if you guard too much, causing a piece of armor to break and make that area vulnerable. Get the Soul Gauge down even further and you can execute a Critical Finish. The Critical Finish isn
Broken Destiny contains two modes that set it apart from other fighting games. The Gauntlet has a light storytelling element to mesh together a tutorial for all of the moves in the game. If you don
The biggest issue that I have with Broken Destiny is that there isn