Ever since last year’s Crash Bandicoot N. Sane Trilogy, fans have been begging for a similar revisit to Spyro’s debut titles. Recently, I had the chance to check Spyro Reignited Trilogy with Toys for Bob’s Paul Yan and Peter Kavic and I couldn’t be happier with how this trilogy is looking.
The demo had three levels for us to pick from Spyro the Dragon. Toasty, the boss of the Artisans Homeworld, Treetops, and Sunny Flight, the “speedway” level of the first world. The first thing I chose was the first boss level, Toasty.
Immediately after loading into the level, I noticed how beautiful this game is. While Spyro the Dragon was one of the first “open world” games on the PlayStation, there were still moments when the environment felt sparse. Toys for Bob managed to fill these spaces with incredible detail without compromising the gameplay of the original title.
The stones have detail, the grass burns when you breathe fire. And finally, levels have stronger personal identity, with additional aesthetic details not present in the original game. For example, the Artisan Homeworld is full of Dragons that are artists and in Toasty’s realm, the interior is full of paintings done by dragon inhabiting that world.
Speaking of dragons, in the original game, the dragons rescued had their designs repeated often. In the Reignited Trilogy version of Spyro the Dragon, every dragon has been redesigned to reflect their homeworld more accurately. The dragon found in Toasty’s realm is holding a paintbrush and a palate.
Dynamic music has become a new focus in the trilogy as well. When starting Toasty’s level, there is the familiar sound of percussion in the background, but the main riff of the level doesn’t pick up until you get near Toasty himself. This isn’t the only example of dynamic music we were shown in the level. In Treetops, the music is quiet when the player is inside while at full volume and intensity when outside.
Lastly, we were given a look at the first world’s Speedway stage, Sunny Flight. In a Speedway stage, the player is tasked with taking four different targets in a set amount of time. In the Reignited Trilogy, these levels will keep your high score logged, with players aiming to best their friends.
Spyro Reignited Trilogy will be released on PlayStation 4 and Xbox One in 4K on September 21st, 2018. Stay tuned to Gaming Trend for more information coming out of E3.