Start with all the essential ingredients to make a solid roguelike: randomly generated dungeons, multiple races, multiple classes, loot, permanent death and more. But instead of taking these individual pieces …Continue reading →
Victor Grunn has been a gamer since the days of single-button joysticks and the Atari 800XL. When not lamenting the loss of the Ultima series or setting people on fire in Team Fortress 2, he's an aspiring indie game developer and freelance writer.
Posts by Victor Grunn:
This is it. The last week of February has come to a close, and Saturday is the first day of a month where we will see a plethora of highly-anticipated …Continue reading →