PROFILE:

You know that jerk online that relentlessly trash talks you after every kill? That guy was probably Travis "Tie Guy" Northup. Competitive, snarky, and constantly wearing a tie--he's like the Barney Stinson of nerdy stuff. He has been writing his opinions about electronic media since he was a teenager, and is pretty much the only person to hold his opinions in high regard. When he isn't busy heckling video games, he is working as sales manager for a technology media conglomerate or partaking in various comedic pursuits.

Posts by Travis Northup:

Rocketbirds 2: Evolution preview

by 4 days ago

If you know me, then you know I’m a huge fan of over-the-top games that embrace a certain spirit of levity. So when developer Ratloop recently invited me to try …

Continue reading →

“Good on paper” – Mario & Luigi: Paper Jam review

by 5 days ago

We’ve seen a lot of Mario crossovers over the years, but Mario & Luigi: Paper Jam takes a very unique approach by crossing Mario, with, well...Mario. The Paper Mario and …

Continue reading →

Plants vs. Zombies: Garden Warfare 2 – Get to know the new classes

by 4 weeks ago

Plants vs. Zombies: Garden Warfare 2 introduces six new characters classes (three plant classes, and three zombie classes). The Imp, Super Brainz, and Captain Deadbeard join the zombie horde, while …

Continue reading →

Plants vs. Zombies: Garden Warfare 2 – Justin Wiebe Interview

by 4 weeks ago

Popcap Games gave us a sneak peek at Plants vs. Zombies: Garden Warfare 2, and we had the opportunity to chat with Creative Director Justin Wiebe to ask some of …

Continue reading →

Plants vs. Zombies: Garden Warfare 2 – preview

by 4 weeks ago

Plants vs. Zombies: Garden Warfare was arguably the silliest game of 2014. The combat was over-the-top, the characters were hilarious, and the entire experience poked fun at the shooter genre …

Continue reading →

“Mind over matter” – Randall preview

by 2 months ago

The average video game show floor today is more crowded with indies than it has ever been, so it can be challenging for developers to make their game stand out. …

Continue reading →

“Dying Light: The Following,” electric buggies, and the undead – An interview with Techland’s Maciej Binkowski

by 2 months ago

Dying Light was one of the biggest surprises of 2015, and Gaming Trend praised it for its excellent parkour and melee combat mechanics in our review. With Dying Light's first major …

Continue reading →

“He wants a fight, Blue Team” – Halo 5: Guardians review

by 4 months ago

Myself and the other Spartans of Team Osiris are surrounded by Covenant enemies who are understandably pissed off about the recent misunderstanding we had with their comrades. I’ve got four …

Continue reading →

“Wool story, bro” – Yoshi’s Woolly World review

by 4 months ago

If you've ever played Kirby's Epic Yarn, then you know what to expect from Yoshi's Woolly World, which feels a lot like its sequel. Both titles feature simple platforming, loads …

Continue reading →

“Magnets, how do they work?” – Magnetic: Cage Closed Review

by 4 months ago

Stop me when this starts to sound familiar: You are a female prisoner in a test facility that is run by a mysterious entity. You are given a gun that …

Continue reading →

“King’s to you, guardian” – Destiny: The Taken King review

by 5 months ago

When Bungie debuted Destiny a year ago, it was about as divisive as a game could get. Some players criticized Destiny for its poor storytelling and glaring endgame flaws, while …

Continue reading →

“A Bridge Troll” – Bridge Constructor Review

by 6 months ago

I actually used to think that I was good at building things. Seriously. All of the men in my family have been carpenters for generations, and I have built castles …

Continue reading →