Justin Pauls

PROFILE:

Born and raised in Winnipeg, Canada, at a young age I was forced to decide whether the harsh northern winters were going to claim my fingers, or to turn to the safer pursuits of indoor activities. Little did I know that a little game called Ninja Gaiden would bring my digits more pain than frostbite ever could. Starting with Vectrex and C64 games and moving forward through the era of electronic entertainment, I sampled as much as I could in the different platforms, and began my interest in PC gaming from wrestling with DOS memory management. While console games were a part of my earliest gaming memories and I certainly had played on most platforms including 3D0, all things Nintendo, PS1 and the like, truly the PC was my domain until the Xbox. As an old PC gamer, I ever chased the cutting edge technology. Eye of the beholder with CGA 4 colors was my first step down the the path of blowing thousands of dollars on PC upgrades over two decades. Ultima 7, with the Guardian talking to me through my monitor, still haunts my dreams and keeps me ever hoping for a decent Ultima 8 and 9. From the 3DFX SLI VooDoo2s and Aureal to today's GPU driven DirectX games, the new and shiny pictures seem to keep me going. My PC gaming has slowed down with the market shift though, and although I have choice games that will ever be on PC, I have found myself in console gaming with a bit of portable gaming in my life. Back around the turn of the millenium (and long before fatherhood), I had fired off an email offering to help Ron with a little-known site called ConsoleGold. Little did I know it would be be a part of my life to this day. While I've seen my fair share of shovelware (thanks Ron!), I manage to try and find the fun in most games. Leaning towards sandbox and action titles, I've grown to love games for their potential to reach art. Console agnostic and excited for the progress of tomorrow, I fancy the latest and greatest, but still enjoy the good old classics ... as long as they've been revamped from their 8bit graphic roots.

Posts by Justin Pauls:

Remastered Day of the Tentacle comes to PSN in March

by 9 months ago

Sony revealed at Playstation Experience that we can expect to return to a remastered Maniac Mansion in a re-release of Day of the Tentacle. Originally brought to us by Lucasarts, Day …

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Sega’s Yakuza invade PS4

by 9 months ago

Sony announced at Playstation Experience 2015 that not only is 2012's SEGA PS3 exclusive, Yakuza 5, making its way to PSN on December 8, but we can also expect Yakuza …

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Street Fighter V last character announced, release date

by 9 months ago

Capcom revealed onstage at Sony Experience 2015 that F.A.N.G., seen above, is the last launch title character to be revealed. He, along with the other characters will be available February …

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Sony announces COD eSports league with 3 million prize pool

by 9 months ago

Sony announced during the 2015 Playstation Experience, that PS4 will be hosting Call of Duty World League exclusively. World League is an eSports league, in combination with Activision that has …

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Call of Duty: Black Ops III – First DLC available early 2016

by 9 months ago

During Sony's Playstation Experience 2015, they announced Call of Duty: Black Ops III's first DLC pack, Awakening, will be available early 2016. Playstation gamers will enjoy a 30 day exclusivity. …

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Thanksgiving treat: Sony confirms work on Remote Play for PC/Mac

by 9 months ago

You might want to put that turkey down for a moment - SCE president Shuhei Yoshida has confirmed, via Twitter, that we can look forward to an official PC/Mac solution …

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The Crew gets free upgrades with launch of WildRun

by 10 months ago

Ubisoft just released the WildRun addon to their MMO racer. With the release of this update, all players of The Crew get a free upgrade. Included are better graphics, new lighting …

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Back in Black — Call of Duty: Black Ops III review

by 10 months ago

The evolution of the post-modern shooter is here, and the market is crowded with squad-based combat tactics, cybernetic enhancements including enhanced mobility and vision modes. We have plenty of space …

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Treyarch’s Jason Blundell talks current-gen development and Black Ops 3

by 10 months ago

Black Ops has never been about clarity. Let that sink in while I introduce you to a man I had the pleasure of talking to - Jason Blundell, director at …

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To the moon, Alice – Anno 2205 review

by 10 months ago

If the Anno series is old-hat for you, then perhaps this review isn’t going to bring out the content you’re looking for. I end up playing games that take less …

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Assassin’s Creed – the comic series

by 10 months ago

In tandem with the release of Assassin’s Creed: Syndicate, Titan Comics has embarked on a new soft-cover comic series set in the well-worn conflict between the Knights Templar and the …

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Tricks and Treats – Minecraft get Halloween goodies for a price

by 10 months ago

There are a staggering amount of low-res, randomly generated game worlds that get played out there, more than I care to imagine. At last count of all platforms, the combined …

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