Gaming Trend is an entirely independent wholly-owned website run by volunteers – this site is run by gamers, for gamers. Focused heavily on console and PC gaming, Gaming Trend covers gaming industry news, announcements, release dates, previews, and much more. In addition to the PC and console market, Gaming Trend covers handheld console platforms, board games, casual titles, as well as Smartphone gaming.
Meet the Management Team:
Ron Burke, Executive Director and Editor-In-Chief
Ron Burke is the Editor in Chief, creator, and owner of Gaming Trend. Living in Fort Worth, Texas, Ron has been working in the gaming industry for over 15 years.
Ron is what you’d call a hardcore old-school gamer. He has owned every major console since the Colecovision, as well as a Commodore 16, a VIC 20, a Commodore 64, an Amiga 500, and so on. Ron is a RPG player, enjoying most Japanese and Western RPGs. The RPG that started him on this path was Ultima. Joining the Prodigy Internet Service entirely so he could join the Ultima Dragons (Knightshade Dragon -=UDIC=-), Ron is an avid collector of all things Ultima. Working with Origin, he was the first Counselor in Ultima Online, and then later the first Seer. As a reviewer, Ron has authored over 1000 previews and reviews, as well as interviewing some of the luminaries of this industry including Richard Garriott, Hironobu Sakaguchi, Mike Laidlaw, Ray Muzyka and Greg Zeschuk, Peter Molyneux, and many more. Building Gaming Trend into what you see today has been a labor of love shouldered by many people. Their contributions are too numerous to even begin to catalog.
In his hobbies beyond gaming, Ron practices Martial Arts. Ron has a 4th Dan in Tang Soo Do, a 4th Dan in Matsumura Seito Shorin Ryu, a 1st Dan in Taegeuk Taekwondo, a 1st Dan in American Taekwondo, a brown belt in Kempo and Jiujitsu, and has also dabbled in Wing Chung Kung Fu. He also enjoys drumming and is an avid fan of Rock Band where he plays on his modified ION Rocker (or he did until Harmonix and Microsoft broke it for the Xbox One). In addition, Ron occasional composes music though he’s not prone to sharing his work.
Ron Burke is married to Laura Burke. They’ve recently celebrated their 20th wedding anniversary. Laura contributes to Gaming Trend by reviewing some of kids games that we receive, as well as board games. Ron is also a 6 year Veteran of the United States Air Force where he served as a Combat Controller under the 819th and 823rd RED HORSE Squadron. After being injured in the line of duty, Ron began work in the Communications Squadron until his honorable discharge in 1999.
Mike Dunn, Executive Producer and Managing Editor
Michael Dunn, a User Experience Designer that lives and works in Austin, TX, has been a part of several high-profile online initiatives in several capacities for clients such as HP, Waste Management, Reliant Energy, HBO, Sony Pictures, and Mattel. A little over ten years ago, Mike gave up on his dreams of being a moderately unsuccessful comic artist and animator slash waiter and decided to help build the internet instead; a decision that has led him through the trenches of web design and programming to a passion for user experience and common sense methodologies for interactive media. Having previously worked with a variety of Houston-based agencies, including Six Foot Studios and FKM, he is currently a senior member of the user interface team at HomeAway, Inc, the world’s largest online network of vacation rental websites.
Mike’s gaming experience extends back to the coin-op/atari 2600 days, but his first real ‘console’ was a Commodore 64. His wife, Aimi, and three children- Griffin, Oriana, and Zephyr- graciously put up with this obsession of his. Of course, without Gaming Trend, Mike might never have a proper excuse to play video games for extended periods of time…
Eric Van Allen, Managing Editor, Gaming Trend.com
(Bio coming soon!)
Keith Schleicher, Managing Editor, TableTopThrowdown.com (coming soon!)
While not working as a Database Administrator, Keith Schleicher has been associated with Gaming Trend since 2003. While his love of video games started with the Telestar Alpha (a pong console with four different games), he trule started playing video games when he received the ill-fated TI-99/4A. While the Speech Synthesizer seemed to be the height of gaming, eventually a 286 AT computer running at 8/12 Hz and a CGA monitor would be his outlet for a while. Eventually he’d graduate to 386, 486, Pentium, and Athlon systems, building some of those systems while doing some hardware reviews and attending Comdex. With the release of the Dreamcast that started his conversion to the console world. Since then he has acquired an NES, SNES, PS2, PS3, PSP, GBA-SP, DS, Xbox, Xbox 360, Gamecube, and Wii. While not playing video games he enjoys bowling, reading, playing board games, listening to music, and watching movies and TV. He originally hails from Wisconsin but is now living in Michigan with his wife and son.
Victor Grunn, Editor, GamingTrend.com
Victor Grunn has been a gamer since the days of single-button joysticks and the Atari 800XL. When not lamenting the loss of the Ultima series or setting people on fire in Team Fortress 2, he’s an aspiring indie game developer and freelance writer.
Lucious Barnes, Editor, GamingTrend.com
Some of Lucious’ earliest memories are of videogaming. From sitting on his father’s lap whilst clumsily punching command lines into his family’s Commodore 64, to being tossed around inside the articulated arcade cabinet of SEGA’s After Burner. He was the only kid in his grade school to own more than one console at a time and have more games than music CD’s, labeling him the local videogame nerd.
(You know, back before nerd and geek became different things. Like Community vs Big Bang Theory…)
The only passion Lucious cultivated as much as his love of videogames was writing, a talent he was first noted for in the 2nd grade during a creative writing assignment, which later lead him to his first poetry publication when he reached the 11th.
However, after these isolated successes his muse shyly fell silent until it once again revealed itself through a series of blogs amongst friends via social media; friends who insisted he take his interests back onto the world’s stage.
(What do you call art you don’t share? Therapy?)
After a brief time writing and conducting interviews at BlackSci-Fi.com, Lucious was introduced to Gaming Trend where he could further explore his more videogame-related interests. Lucious studied English and Psychology at SUNY OCC, but when life threw him a few curve balls he changed his focus to automotive technology, where he earned his degree in Mechanical Sciences. However, the fields of engine repair turned out to be less ripe than he earlier believed, and now he is taking the time to pursue his more creative inspirations.
Atlas Burke, Editor, GamingTrend.com
Named after a Greek titan, a book of maps, or his Great-Grandfather, Atlas grew up near Detroit. After studying Cell Biology at the University of Michigan and spending a year looking into microscopes, Atlas decided to volunteer–playing video games. hobbies run from gaming to music (voice, bass, guitar) to rugby. Atlas is a strong supporter of indie and low-cost gaming, an area he thinks is underserved by the media.
Josh Devlin, Editor, GamingTrend.com
Josh blew down the Walls of Jericho. He was a saint from the old testament that fought as a brave warrior for God. A man’s man. Built like a brick house; he had the strength of ten men, could run faster than a deer, and hit harder than a battering ram. Excuse me, one second… Um, it seems there has been some sort of a mix up. The man I was just describing is, in fact, not our Josh. Our Josh is a nerd who plays video games. He has never hit anything. His first foray into gaming was with Sesame Street ABC on the NES, but he fell out of gaming for many years because it was not allowed in his house. In 2005, he bought an Xbox 360 just to play Halo 2, and it was all downhill from there. Josh has been writing for Gaming Trend since September 2013 as a news reporter and occasionally a features writer. He lives in South Florida, working as a pool guy, and hopes to turn writing about video games into a career. Josh’s biggest hobbies and passions include; watching ungodly amounts of anime, buying too many video games that he doesn’t have enough time to play, and playing basketball with little to no skill at all. He also loves marshmallow Peeps and singing 50’s Motown hits in the shower.
Sean Lama, Editor, GamingTrend.com
I’ve been playing video games since the beginning of (my) time and writing about video games for over a decade. I’m an “experience” guy – don’t give me convoluted mechanics, give me something I can dim the lights to and vibe on.
Jay Malone, Editor, GamingTrend.com
Avid video game lover who enjoys Tennessee Vol athletics more than one man should. I also listen to hip-hop whenever possible. I’m an odd fellow. Currently attending the great University of Tennessee.
Travis Northup, Editor, GamingTrend.com
You know that jerk online that relentlessly trash talks you after every kill? That guy was probably Travis “Tie Guy” Northup. Competitive, snarky, and constantly wearing a tie–he’s like the Barney Stinson of nerdy stuff. He has been writing his opinions about electronic media since he was a teenager, and is pretty much the only person to hold his opinions in high regard. When he isn’t busy heckling video games, he is working as sales manager for a technology media conglomerate or partaking in various comedic pursuits.
Justin Pauls, Editor, GamingTrend.com
Born and raised in Winnipeg, Canada, at a young age I was forced to decide whether the harsh northern winters were going to claim my fingers, or to turn to the safer pursuits of indoor activities. Little did I know that a little game called Ninja Gaiden would bring my digits more pain than frostbite ever could. Starting with Vectrex and C64 games and moving forward through the era of electronic entertainment, I sampled as much as I could in the different platforms, and began my interest in PC gaming from wrestling with DOS memory management. While console games were a part of my earliest gaming memories and I certainly had played on most platforms including 3D0, all things Nintendo, PS1 and the like, truly the PC was my domain until the Xbox. As an old PC gamer, I ever chased the cutting edge technology. Eye of the beholder with CGA 4 colors was my first step down the the path of blowing thousands of dollars on PC upgrades over two decades. Ultima 7, with the Guardian talking to me through my monitor, still haunts my dreams and keeps me ever hoping for a decent Ultima 8 and 9. From the 3DFX SLI VooDoo2s and Aureal to today’s GPU driven DirectX games, the new and shiny pictures seem to keep me going. My PC gaming has slowed down with the market shift though, and although I have choice games that will ever be on PC, I have found myself in console gaming with a bit of portable gaming in my life. Back around the turn of the millenium (and long before fatherhood), I had fired off an email offering to help Ron with a little-known site called ConsoleGold. Little did I know it would be be a part of my life to this day. While I’ve seen my fair share of shovelware (thanks Ron!), I manage to try and find the fun in most games. Leaning towards sandbox and action titles, I’ve grown to love games for their potential to reach art. Console agnostic and excited for the progress of tomorrow, I fancy the latest and greatest, but still enjoy the good old classics … as long as they’ve been revamped from their 8bit graphic roots.
Patrick Rost, Editor, GamingTrend.com
My name is Patrick Rost, and I am a young graduate from The University of Science and Arts of Oklahoma, the #1 liberal arts university in the state of Oklahoma. I’ve been playing sports games since the days of Joe Montana Sports Talk Football on the Sega Genesis, and my loyalty to the genre as stretched over as many years. Aside from sports titles, I also find myself magnetically drawn to cheesy RPGs that fulfill my need to grind for levels for hours on end. Please contact me if you’d like to ask a question, or of course, discuss the game Phantom Brave for 30 straight hours.