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BattleTech unlocks PvP multiplayer

While most people might think of action games with mech battle games, but Harebrained Schemes is bringing back BattleTech with a turn-based campaign.  They have gotten plenty of funding on their Kickstarter, and they’ve announced that multiplayer PvP is going to be implemented into the game.

Harebrained Schemes has hit the final co-funding goal of its breakthrough campaign unlocking the fan-favorite PVP Multiplayer component of the game. Links to new art assets released by the company are included below along with a few campaign highlights and metrics that demonstrate the success of the campaign.

Metrics:
– The Kickstarter campaign hit its initial goal in less than an hour and raised more than $1 Million in the first 24 hours
– More than 36,000 people have backed the project so far
– The average pledge per backer is over $65 (compared to Shadowrun Returns‘ average pledge of $48)

Backer Missions have been incredibly successful at further engaging the Global BattleTech Community:
– Hundreds of people are talking about their favorite ‘Mech using #favBTmech

New Art Assets:
A new video has been added to the campaign page, recapping our Kickstarter campaign for new backers and highlighting achievements along the way.

Another video demonstrates a 3D test-scene in our Unity game engine, an important pre-production goal that allows our artists, engineers and designers to explore how our 2D concept art translates to real-time 3D and establishes a vision that everyone can understand and evaluate.

If you’re into giant robot tactical fighting, then support the BattleTech Kickstarter quick, as you have about a day left.

Senior Tabletop Editor | [email protected]

While not working as a Database Administrator, Keith Schleicher has been associated with Gaming Trend since 2003. While his love of video games started with the Telestar Alpha (a pong console with four different games), he trule started playing video games when he received the ill-fated TI-99/4A. While the Speech Synthesizer seemed to be the height of gaming, eventually a 286 AT computer running at 8/12 Hz and a CGA monitor would be his outlet for a while. Eventually he’d graduate to 386, 486, Pentium, and Athlon systems, building some of those systems while doing some hardware reviews and attending Comdex. With the release of the Dreamcast that started his conversion to the console world. Since then he has acquired an NES, SNES, PS2, PS3, PSP, GBA-SP, DS, Xbox, Xbox 360, Xbox One S, Gamecube, Wii, Switch, and Oculus Quest 2. While not playing video games he enjoys bowling, reading, playing board games, listening to music, and watching movies and TV. He originally hails from Wisconsin but is now living in Michigan with his wife and sons.

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