If you weren’t aware, Turtle Rock Studios’ Evolve was delayed yesterday into early 2015. Now we have a little bit of context as to why the studio decided to push back its 4v1 shooter out of 2014.

GameSpot reports that during an investors call, Take-Two president Karl Slatoff said the delay was in order to make sure the game lived up to its positive pre-release reception.

“We are encouraged by the overwhelmingly positive response from press and fans, and believe by extending development by a few months, it will allow the team enough time to fully realize their creative vision for Evolve,” Slatoff said.

When asked about the delay later in the call, Take-Two CEO Strauss Zelnick added, “Historically, we’ve always benefited from giving the creative teams more time to polish the titles; we’ve never regretted it.” Zelnick also cited February as a good time to release the game, calling it a “pretty terrific release window. It’s not at all crowded, and we will benefit from the fact that there are a lot of holiday sales of consoles so the install base will be bigger.”

Evolve Screenshot 01 620x350 Evolve Was Delayed to Meet Pre Release Expectations

Evolve was initially meant to launch in October, but is now following games like Battlefield: Hardline and Dragon Age: Inquisition in moving outside the already crowded month.

For more on Evolve, check out our preview from this year’s E3.