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Forza 5 showroom reveal : Week 5 plus some Jeremy Clarkson

Thirty days from launch, and we’ve got four more cars sitting in Turn 10’s showroom to tide us over. On top of that the list continues to grow with another 18 confirmed cars including the ’69 Chevy Nova SS and Nissan’s drift favorite 240 SX. With shots and developer write-ups for the Audi R8, Mini Cooper, BMW 1 Series M and the Lambo’ Aventador presented on the showroom floor – you can check them out below.

This last week there was another reveal – unlike Forza Motorsport 4, Jeremy Clarkson won’t be just be doing select Autovista read-throughs and Forza 5’s previously announced racing categories – but we’ll also get all three Top Gear hosts’ insights during the career mode. Here’s Jeremy with regards to the modern hypercar league:

Forza Motorsport 5: Modern Hypercar League narrated by Jeremy Clarkson

Onto the cars – the following details have been shamelessly ripped from Turn 10 Studios Showroom post:

 2013 Audi R8 Coupé V10 plus 5.2 FSI quattro 

[singlepic id=16971 w=320 h=240 float=right]  Make no mistake: This is a race car in street dress. This top-spec R8 is ready to hit the track to demonstrate its superiority and remind any driver of its race-bred upbringing. If Audi’s success on the racetracks of the world for nearly 100 years have escaped you, a few turns in this R8 will tell you all you need to know. The mid-engined FSI (Fuel Stratified Injection) 5.2-liter V10 delivers awe-inspiring horsepower and screams to an epic 8,700 RPM. Power is put to the wheels via Audi’s legendary quattro all-wheel-drive system. Via continuously variable torque distribution, power is adjusted dynamically to the wheels with the most grip. The system is significantly rear-biased, making a drift or tail-happy wag possible, but only with severe coaxing. Above all, the quattro system is inspires utter confidence in the driver and will pull the R8 through the tightest corners with ease.

 2009 Mini Cooper John Cooper Works 

[singlepic id=16968 w=320 h=240 float=right]  For those seeking the ultimate factory Mini, the John Cooper Works edition should satisfy and then some. More than 200 horsepower reside under the hood, compared to the 175 HP of the Cooper S. This is brought forth via a larger turbocharger, a revised cylinder head, and a little work to the intake plumbing. Coupled with a beefier clutch and mildly modified transmission, all that new-found power is ready to be put to good use. The Mini Cooper has always been a nimble little hot-hatch. The John Cooper Works edition gives you the best you can buy off the showroom floor.

 2011 BMW 1 Series M Coupe 

[singlepic id=16969 w=320 h=240 float=right]  It might be an entry-level Bimmer, but the 1 Series M Coupe has the same swagger of all the “ultimate driving machines” and hangs tough when compared to its much more expensive sibling, the M3. The 1 Series M Coupe, in fact, borrows heavily from the M3, but only where it needs to. You won’t find a high-revving naturally aspirated motor up front but rather the twin-turbo, 335 horsepower engine straight out of the Z4. On track, the 1 M will surprise you with its quick steering and adept cornering skills. Sure, the package is a conglomerate of BMW hero car components, but in this case, that is a good thing.

 2012 Lamborghini Aventador LP700-4 

[singlepic id=16970 w=320 h=240 float=right]  Just being in the presence of an Aventador is enough to make one feel regal. Named after a legendary bull that put up a crowd-thrilling fight in the Spanish fighting ring, the Aventador is ready to do battle on the tracks of Forza Motorsport 5. As a replacement for the Murcielago, the Aventador takes performance to thrilling new heights. Although the age of flying cars is not yet here, certainly the Aventador would be fit for the era; and, on track, it does fly. The Aventador bolts through the quarter mile in less than eleven seconds and will have you sucking for air under full acceleration. The Aventador is everything an exotic car should be.

 

This week’s new cars (plus the ones above):
1994 Nissan 240SX SE
2012 Hennessey Venom
1993 Nissan Skyline GT-R V-Spec
1995 Toyota MR2 GT
1997 Mazda RX-7
1997 Lamborghini Diablo SV
2011 Audi RS 5 Coupé
2012 Dodge Challenger SRT8 392
1992 Volkswagen Golf Gti 16v Mk2
1984 Ferrari GTO
1961 Jaguar E-type S1
1969 Chevrolet Nova SS 396
2010 Lexus LFA
2002 Chevrolet Camaro 35th Anniversary SS
2009 Lexus IS F
2011 Mercedes-Benz SLS AMG
2012 Jaguar XKR-S
1970 Mercury Cougar Eliminator

Previous weeks’ postings:
September 26
October 2
October 9
October 16

Last but not least: here are *all* the showroom cars in all their widescreen, wallpaper-sized (1920×1080) glory.

Born and raised in Winnipeg, Canada, at a young age I was forced to decide whether the harsh northern winters were going to claim my fingers, or to turn to the safer pursuits of indoor activities. Little did I know that a little game called Ninja Gaiden would bring my digits more pain than frostbite ever could. Starting with Vectrex and C64 games and moving forward through the era of electronic entertainment, I sampled as much as I could in the different platforms, and began my interest in PC gaming from wrestling with DOS memory management.

While console games were a part of my earliest gaming memories and I certainly had played on most platforms including 3D0, all things Nintendo, PS1 and the like, truly the PC was my domain until the Xbox. As an old PC gamer, I ever chased the cutting edge technology. Eye of the beholder with CGA 4 colors was my first step down the the path of blowing thousands of dollars on PC upgrades over two decades. Ultima 7, with the Guardian talking to me through my monitor, still haunts my dreams and keeps me ever hoping for a decent Ultima 8 and 9. From the 3DFX SLI VooDoo2s and Aureal to today's GPU driven DirectX games, the new and shiny pictures seem to keep me going. My PC gaming has slowed down with the market shift though, and although I have choice games that will ever be on PC, I have found myself in console gaming with a bit of portable gaming in my life.

Back around the turn of the millenium (and long before fatherhood), I had fired off an email offering to help Ron with a little-known site called ConsoleGold. Little did I know it would be be a part of my life to this day. While I've seen my fair share of shovelware (thanks Ron!), I manage to try and find the fun in most games. Leaning towards sandbox and action titles, I've grown to love games for their potential to reach art. Console agnostic and excited for the progress of tomorrow, I fancy the latest and greatest, but still enjoy the good old classics ... as long as they've been revamped from their 8bit graphic roots.

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