Dead Space 3 may have just shipped to shelves recently, but I think we can all agree that the first time we encountered a Necromorph armed with only a construction …
Continue reading →Soldak Entertainment has carved out a niche for itself among the indie RPG companies: throwing the player into a unique, dynamic world that has a life of its own, regardless of …
Continue reading →Kickstarter has become a phenomenon with video game developers, but it has become even bigger with board game developers. I asked Michael Mendes, founder of Tasty Minstrel Games, about his …
Continue reading →In a move to expand upon its player base, Uncharted 3 developer Naughty Dog, has released the Drake's Deception multiplayer experience for free on the Playstation Network. The game's already …
Continue reading →On a chilly night in Manhattan, press from around the world gathered at a Sony press event to witness the unveiling of the console maker's next pursuit: The PlayStation 4. …
Continue reading →Let's face it, one day our consoles are going to end up in that giant motherboard in the sky, and the portal of power that comes with the Skylanders games …
Continue reading →Remember Me, an upcoming third-person action-adventure game by Capcom, has been given confirmed release dates. In North America, the game will be released on June 4th (2013); and in Europe, …
Continue reading →Ever since I was a wee gaming larvae, I've had a thing for games that let me play the role of the villain rather than the hero. I still fondly …
Continue reading →For you indie devs (or fans of indie games) in the Austin, Texas area, here's an event you may want to set aside time for. Austin indie game developer collective …
Continue reading →Tuesday, is generally known as new release day in multiple areas of the media industry. From the newest movies, the trendiest music, to the hottest games this day sees most …
Continue reading →Fighting games have made many advancements over the years. The gradual increase in resolution and animation quality. The evolution of ever more complicated combo-systems. The transition from a principally 2D …
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