Playing Descent forced you to be aware of all of your surroundings. You had to not only be concerned about what was to your left, right, front, and back, you also had watch out for enemies above and below you. The 3rd person shooter Hybrid is similar to that, but the computer controls your path to cover as you aim in any direction. It really isn’t like any other game I’ve played when I took a look at it at E3. However, I didn’t get a chance to look at the persistent world that is fought over during the game. 5th Cell has just released a new video to get an idea what this persistent world will be like as you fight smaller battles. I’m really looking forward to this title, and it’s amazing that it will be a part of the XBLA Summer of Arcade.