With its release just around the corner, the folks at YAGER have turned in what is clearly going to be a sequence of dev diaries for their Dubai-set shooter, Spec Ops: The Line. In this diary we get to hear about the unique setting (Dubai might not be how you remember it), the narrative, and some of the moral choices posed to the player in the title. If you’ve missed out on our previous coverage of the title, here is a nibble about Spec Ops: The Line –
It’s been 6 months since Dubai was wiped off the map by a cataclysmic sandstorm. Thousands of lives were lost, including those of American soldiers sent to evacuate the city. Today, the city lies buried under sand, the world’s most opulent ruin. Now, a mysterious radio signal is picked-up from Dubai, and a Delta Recon Team is sent to infiltrate the city. Their mission is simple: Locate survivors and radio for Evac. What they find is a city in the grip of war. To save Dubai, they’ll have to find the man at the heart of its madness – Col. John Konrad.
I got to play through a finished level at E3 and I can certainly confirm that this isn’t an ordinary shooter. The choices presented are typically pretty rough, making the player decide between the frying pan or the fire. I love that kind of title, so I’m very much looking forward to this one. Look for me online on the 26th when Spec Ops: The Line releases for Xbox 360, PS3, and PC.