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	<title>Comments on: Civilization World Goes Live</title>
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	<link>http://gamingtrend.com/2011/07/07/civilization-world-goes-live/</link>
	<description>by gamers, for gamers</description>
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		<title>By: J-Stone</title>
		<link>http://gamingtrend.com/2011/07/07/civilization-world-goes-live/#comment-488</link>
		<dc:creator>J-Stone</dc:creator>
		<pubDate>Tue, 12 Jul 2011 00:57:00 +0000</pubDate>
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		<description><![CDATA[I&#039;ve tried it off and on for the last four days...quite a few buggy moments, and the game badly needs a better tutorial.  I can&#039;t imagine it will appeal to those outside of the Civ fanbase.  However, as it is now, I wouldn&#039;t spend any &#039;real&#039; money on this.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve tried it off and on for the last four days&#8230;quite a few buggy moments, and the game badly needs a better tutorial.  I can&#8217;t imagine it will appeal to those outside of the Civ fanbase.  However, as it is now, I wouldn&#8217;t spend any &#8216;real&#8217; money on this.</p>
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		<title>By: Tom Tjarks</title>
		<link>http://gamingtrend.com/2011/07/07/civilization-world-goes-live/#comment-482</link>
		<dc:creator>Tom Tjarks</dc:creator>
		<pubDate>Sat, 09 Jul 2011 13:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingtrend.com/?p=5996#comment-482</guid>
		<description><![CDATA[Honestly, I&#039;m not impressed so far, mostly because it has too many &#039;Time Sink&#039; or &#039;Time Metered&#039; action limitations in it. Maybe more play will bear out what might be a good game, but for now it&#039;s Civ in FB format.]]></description>
		<content:encoded><![CDATA[<p>Honestly, I&#8217;m not impressed so far, mostly because it has too many &#8216;Time Sink&#8217; or &#8216;Time Metered&#8217; action limitations in it. Maybe more play will bear out what might be a good game, but for now it&#8217;s Civ in FB format.</p>
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