Developer Beenox and Activision are teaming up to bring us a new angle on a familiar face.  I’m talking about the all new Spider-Man: Edge of Time. Bringing on Peter David, the co-creator of the Spider-Man 2099 franchise to pen the story, the game has retained the more linear approach to focus heavily on story, eschewing the sandbox of the previous titles. The storyline starts off pretty simple – a scientist named Walker Sloan has worked to create a machine to allow him to travel from 2099 into the past to start the Alchemax Corporation in the present, capitalizing on the market using his advancements from the future. Unfortunately, and this is pretty common among the mad scientist types, he’s torn a hole in time space and has caused an alternate timeline to emerge.  Now things are complicated…
Peter Parker has found out through this rift in time the exact time and place he will be killed. Unfortunately he doesn’t know why or how, but it is certain. Thankfully for Peter, Miguel O’Hara, also known as Spider-Man 2099, has somehow through the rift gained the ability to communicate across this alternate timeline with Parker. Together they are setting out to save Peter Parker in an adventure that spans both space and time.
The demonstration I saw showed that Sloan has taken control of Venom and has altered him in some way, enabling him to be controlled. His powers have been somehow reversed, curing him of the symbiote and giving him the ability to use his powers for good. Instead of his suit causing damage, it in fact heals. While this would help a normal person, it will pull the radiation out of our favorite webslinger, making him a mere mortal once again. This isn’t a good day for Parker either – Anti-Venom is leading him directly towards the place where he will die. He has no choice but to push himself towards his own death to save humanity.
The two Spider-men are very different – The Amazing Spider-Man can use his incredible range, slinging webs, crawling walls, chain attacking, and the usual attacks. He also has a new move called Hypersense which acts as an extension of his Spider sense, allowing him to sense, dodge, evade, and far faster than any enemy he might face.  Spider-Man 2099 has a completely different approach – up close, brutal, and very personal. Miguel doesn’t have Spider-sense, but he has something called Accelerated Vision, allowing him to move so fast as to be in two places at once.  He can use this ‘decoy’ version of himself to tear apart his enemies without risking his health by being up close.![]()
When Sloan created his time gateways to connect the two timelines together, they are linked at specific points and the actions in one timeline can immediately cause changes in the future.  This is a major part of the gameplay in Edge of Time, allowing the actions of Peter Park to drastically change things for Miguel. In the demo we saw a set of Regulators accidentally get destroyed by Parker, releasing deadly toxins that are slowly killing Miguel. To prevent Miguel from being killed, Parker has to rewrite the events of history and prevent the nuclear meltdown.
The big hook in Edge of Time is cause and effect.  Changes in the past may cause a path to be sealed, destruction, or even your objectives to change completely as time is altered. Even simple changes in the past may cause large changes, with the outcome not always being what you might expect. These cause and effect moments trigger transition points between the two Spideys, allowing you to see exactly what your changes have wrought.
With Josh Eaten and Christopher Daniel-Barnes returning to voice the two Spider-Men and an interesting twist on everyone’s favorite web-slingers, it looks like Beenox has something interesting for us when the game releases this Fall.
ACTIVISION STUDIO BEENOX NAMED LEAD DEVELOPER ON UPCOMING SPIDER-MANâ„¢ TITLES
Santa Monica, CA – January 13, 2011 – Activision Publishing, Inc. (Nasdaq: ATVI) today announced that wholly owned development studio Beenox has been named the primary developer on upcoming Activision titles featuring Marvelâ„¢’s famous web-slinger, Spider-Manâ„¢. Beenox’s most recent breakout success was with Spider-Man: Shattered Dimensions, one of the most highly rated Spider-Man titles to date and Wizard Magazine’s 2010 Game of the Year.
“Beenox’s creative vision reinvigorated the Spider-Man gaming experience among critics and fans in Spider-Man: Shattered Dimensions,” said Patrick Kelly, Senior Vice President, Activision Studios. “We can’t wait to see where this talented studio will take this franchise in the future.”
“We are thrilled with this opportunity to continue our close, collaborative relationship with Activision, Marvel and everyone’s friendly, neighborhood hero, Spider-Man,” said Dee Brown, Studio Head, Beenox. “Being able to map out Spider-Man’s interactive future gives us the creative freedom to really craft the best gaming experience for the fans.”
“Beenox has done a tremendous job showcasing the essence of Spider-Man while pushing new creative boundaries with Spider-Man: Shattered Dimensions,” said Todd Jefferson, Director of Games, Marvel Entertainment’s Global Digital Media Group. “We look forward to working with Beenox on creating new Spider-Man game experiences.”
To see more about Beenox’s award winning game, go to www.SpiderManDimensions.com.
About Beenox
Beenox is a video game developer located in Quebec City, Canada. It was created ten years ago, in 2000, and is part of the Activision family since 2005. With the ambitious goal of taking on any challenge, the Beenox team is hard at work on the next Spider-Man titles. Beenox now has a team of more than 170 specialized employees, all dedicated to making the best Spider-Man games of all time. More information on Beenox can be found at www.beenox.com
About Marvel Entertainment
Marvel Entertainment, LLC, a wholly owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of over 8,000 characters featured in a variety of media over seventy years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information visit www.marvel.com.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company’s website, www.activision.com.
- Games: Spider-Man: Edge of Time
- Developers: Beenox
- Publishers: Activision-Blizzard


